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menu_item.cpp File Reference

Definitions for a class that implements WML-defined (right-click) menu items. More...

#include "game_events/menu_item.hpp"
#include "game_events/conditional_wml.hpp"
#include "game_events/handlers.hpp"
#include "game_events/pump.hpp"
#include "game_config.hpp"
#include "game_data.hpp"
#include "hotkey/hotkey_handler.hpp"
#include "log.hpp"
#include "play_controller.hpp"
#include "replay_helper.hpp"
#include "resources.hpp"
#include "synced_context.hpp"
#include "terrain/filter.hpp"
Include dependency graph for menu_item.cpp:

Go to the source code of this file.

Namespaces

 game_events
 Domain specific events.
 

Macros

#define ERR_NG   LOG_STREAM(err, log_engine)
 
#define LOG_NG   LOG_STREAM(info, log_engine)
 

Variables

static lg::log_domain log_engine ("engine")
 

Detailed Description

Definitions for a class that implements WML-defined (right-click) menu items.

Definition in file menu_item.cpp.

Macro Definition Documentation

#define ERR_NG   LOG_STREAM(err, log_engine)
#define LOG_NG   LOG_STREAM(info, log_engine)

Definition at line 38 of file menu_item.cpp.

Referenced by game_events::wml_menu_item::update_command().

Variable Documentation

lg::log_domain log_engine("engine")
static