Exception used to signal that the user has decided to abort a game, and to load another game instead. More...
#include <savegame.hpp>
Public Member Functions | |
| load_game_exception (load_game_metadata &&data) | |
Public Member Functions inherited from lua_jailbreak_exception | |
| virtual | ~lua_jailbreak_exception () noexcept |
| void | store () const noexcept |
| Stores a copy the current exception to be rethrown. More... | |
Public Attributes | |
| load_game_metadata | data_ |
Additional Inherited Members | |
Static Public Member Functions inherited from lua_jailbreak_exception | |
| static void | rethrow () |
| Rethrows the stored exception. More... | |
Static Public Attributes inherited from lua_jailbreak_exception | |
| static int | jail_depth = 0 |
| Depth of recursive luaW_pcall_internal() function calls. More... | |
Static Protected Attributes inherited from lua_jailbreak_exception | |
| static lua_jailbreak_exception * | jailbreak_exception = nullptr |
| The exception to be rethrown. More... | |
Exception used to signal that the user has decided to abort a game, and to load another game instead.
Definition at line 86 of file savegame.hpp.
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inlineexplicit |
Definition at line 90 of file savegame.hpp.
References lua_jailbreak_exception::store().
| load_game_metadata savegame::load_game_exception::data_ |
Definition at line 96 of file savegame.hpp.