The Battle for Wesnoth  1.15.1+dev
Namespaces | Macros | Variables
config_cache.cpp File Reference
#include "config_cache.hpp"
#include "filesystem.hpp"
#include "gettext.hpp"
#include "game_config.hpp"
#include "log.hpp"
#include "hash.hpp"
#include "serialization/binary_or_text.hpp"
#include "serialization/parser.hpp"
#include "serialization/string_utils.hpp"
#include "game_version.hpp"
#include <boost/algorithm/string/replace.hpp>
#include <boost/iostreams/filter/gzip.hpp>
#include <SDL2/SDL_platform.h>
Include dependency graph for config_cache.cpp:

Go to the source code of this file.

Namespaces

 game_config
 Game configuration data as global variables.
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-lib"
 
#define ERR_CACHE   LOG_STREAM(err, log_cache)
 
#define LOG_CACHE   LOG_STREAM(info, log_cache)
 
#define DBG_CACHE   LOG_STREAM(debug, log_cache)
 

Variables

static lg::log_domain log_cache ("cache")
 

Macro Definition Documentation

◆ DBG_CACHE

#define DBG_CACHE   LOG_STREAM(debug, log_cache)

◆ ERR_CACHE

#define ERR_CACHE   LOG_STREAM(err, log_cache)

◆ GETTEXT_DOMAIN

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 15 of file config_cache.cpp.

◆ LOG_CACHE

#define LOG_CACHE   LOG_STREAM(info, log_cache)

Variable Documentation

◆ log_cache

lg::log_domain log_cache("cache")
static