The Battle for Wesnoth 1.21.0-dev
 
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generator_settings.hpp
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1/*
2 Copyright (C) 2010 - 2025
3 Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY.
11
12 See the COPYING file for more details.
13*/
14
15#pragma once
16
19
20namespace gui2::dialogs
21{
22
24{
25public:
27
28 /** The execute function. See @ref modal_dialog for more information. */
30
31private:
32 virtual void pre_show() override;
33
35
36 virtual const std::string& window_id() const override;
37
38 /** We need to own these fields to access the underlying widget */
42};
43
44} // namespace gui2::dialogs
virtual void pre_show() override
The execute function.
virtual const std::string & window_id() const override
The ID of the window to build.
field_integer * players_
We need to own these fields to access the underlying widget.
Abstract base class for all modal dialogs.
Template class to implement the generic field implementation.
Definition field.hpp:245
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...
std::string_view data
Definition picture.cpp:188