27 struct builder_button;
43 virtual void set_active(
const bool active)
override;
49 virtual unsigned get_state()
const override;
56 connect_signal_mouse_left_click(*
this, signal);
62 disconnect_signal_mouse_left_click(*
this, signal);
110 static const std::string&
type();
156 virtual std::unique_ptr<widget>
build()
const override;
A config object defines a single node in a WML file, with access to child nodes.
ui_event
The event sent to the dispatcher.
dispatcher_callback<> signal
Used for events in event_category::general.
retval
Default window/dialog return values.
Contains the implementation details for lexical_cast and shouldn't be used directly.