#include "hotkey/hotkey_item.hpp"#include "config.hpp"#include "events.hpp"#include "game_config_view.hpp"#include "hotkey/hotkey_command.hpp"#include "key.hpp"#include "log.hpp"#include "sdl/input.hpp"#include "serialization/unicode.hpp"#include "utils/general.hpp"#include <boost/algorithm/string.hpp>#include <functional>Go to the source code of this file.
Namespaces | |
| hotkey | |
| Keyboard shortcuts for game actions. | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
| #define | ERR_G LOG_STREAM(err, lg::general()) |
| #define | LOG_G LOG_STREAM(info, lg::general()) |
| #define | DBG_G LOG_STREAM(debug, lg::general()) |
| #define | ERR_CF LOG_STREAM(err, log_config) |
Functions | |
| hotkey_ptr | hotkey::create_hotkey (const std::string &id, const SDL_Event &event) |
| Create a new hotkey item for a command from an SDL_Event. More... | |
| hotkey_ptr | hotkey::load_from_config (const config &cfg) |
| Create and instantiate a hotkey from a config element. More... | |
| bool | hotkey::has_hotkey_item (const std::string &command) |
| void | hotkey::add_hotkey (hotkey_ptr item) |
| Add a hotkey to the list of hotkeys. More... | |
| void | hotkey::clear_hotkeys (const std::string &command) |
| Unset the command bindings for all hotkeys matching the command. More... | |
| void | hotkey::clear_hotkeys () |
| Unset the bindings for all hotkeys. More... | |
| const hotkey_ptr | hotkey::get_hotkey (const SDL_Event &event) |
| Iterate through the list of hotkeys and return a hotkey that matches the SDL_Event and the current keyboard modifier state. More... | |
| void | hotkey::load_default_hotkeys (const game_config_view &cfg) |
| Registers all hotkeys present in this config. More... | |
| void | hotkey::load_custom_hotkeys (const game_config_view &cfg) |
| Registers all hotkeys present in this config, overwriting any matching default hotkeys. More... | |
| void | hotkey::reset_default_hotkeys () |
| Reset all hotkeys to the defaults. More... | |
| const hotkey_list & | hotkey::get_hotkeys () |
| Returns the list of hotkeys. More... | |
| void | hotkey::save_hotkeys (config &cfg) |
| Save the non-default hotkeys to the config. More... | |
| std::string | hotkey::get_names (const std::string &id) |
| Returns a comma-separated string of hotkey names. More... | |
| bool | hotkey::is_hotkeyable_event (const SDL_Event &event) |
Variables | |
| static lg::log_domain | log_config ("config") |
| #define DBG_G LOG_STREAM(debug, lg::general()) |
Definition at line 37 of file hotkey_item.cpp.
| #define ERR_CF LOG_STREAM(err, log_config) |
Definition at line 38 of file hotkey_item.cpp.
| #define ERR_G LOG_STREAM(err, lg::general()) |
Definition at line 35 of file hotkey_item.cpp.
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 16 of file hotkey_item.cpp.
| #define LOG_G LOG_STREAM(info, lg::general()) |
Definition at line 36 of file hotkey_item.cpp.
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