The Battle for Wesnoth  1.19.0-dev
item_palette.hpp
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1 /*
2  Copyright (C) 2012 - 2024
3  by Fabian Mueller <fabianmueller5@gmx.de>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 /**
17  * Manage the item-palette in the editor.
18  */
19 
20 #pragma once
21 
23 #include "overlay.hpp"
24 class game_config_view;
25 
26 namespace editor {
27 
28 class editor_toolkit;
29 
30 //std::string get_selected_terrain();
31 
32 /** Palette where the terrain to be drawn can be selected. */
33 class item_palette : public editor_palette<overlay> {
34 public:
35 
37  const game_config_view& cfg,
38  editor_toolkit &toolkit);
39 
40  virtual void setup(const game_config_view& cfg);
41 
42  virtual std::string get_help_string();
43 
44 private:
45 
46  virtual const std::string& get_id(const overlay& item);
47 
48  virtual void setup_item(
49  const overlay& item,
50  texture& item_base_image,
51  texture& item_overlay_image,
52  std::stringstream& tooltip
53  );
54 };
55 
56 }
Palette where the terrain to be drawn can be selected.
virtual std::string get_help_string()
virtual const std::string & get_id(const overlay &item)
item_palette(editor_display &gui, const game_config_view &cfg, editor_toolkit &toolkit)
virtual void setup(const game_config_view &cfg)
Setup the internal data structure.
virtual void setup_item(const overlay &item, texture &item_base_image, texture &item_overlay_image, std::stringstream &tooltip)
Setup item image and tooltip.
A class grating read only view to a vector of config objects, viewed as one config with all children ...
Wrapper class to encapsulate creation and management of an SDL_Texture.
Definition: texture.hpp:33
std::string tooltip
Shown when hovering over an entry in the filter's drop-down list.
Definition: manager.cpp:211
Manage the empty-palette in the editor.
Definition: action.cpp:31
General purpose widgets.
std::pair< std::string, unsigned > item
Definition: help_impl.hpp:412