#include <ctime>
#include <set>
#include <deque>
#include <functional>
#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
struct | mp::chat_message |
This class represents a single stored chat message. More... | |
class | mp::chat_session |
this class memorizes a chat session. More... | |
class | mp::room_info |
This class represents the information a client has about a room. More... | |
struct | mp::user_info |
This class represents the information a client has about another player. More... | |
struct | mp::game_info |
This class represents the info a client has about a game on the server. More... | |
struct | mp::game_info::required_addon |
Namespaces | |
mp | |
Pubic entry points for the MP workflow. | |