The Battle for Wesnoth  1.13.10+dev
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game_initialization Directory Reference
Directory dependency graph for game_initialization:
game_initialization

Files

file  configure_engine.cpp [code]
 
file  configure_engine.hpp [code]
 
file  connect_engine.cpp [code]
 
file  connect_engine.hpp [code]
 
file  create_engine.cpp [code]
 
file  create_engine.hpp [code]
 
file  depcheck.cpp [code]
 
file  depcheck.hpp [code]
 
file  flg_manager.cpp [code]
 
file  flg_manager.hpp [code]
 
file  lobby_data.cpp [code]
 
file  lobby_data.hpp [code]
 
file  lobby_info.cpp [code]
 
file  lobby_info.hpp [code]
 
file  mp_game_utils.cpp [code]
 
file  mp_game_utils.hpp [code]
 
file  multiplayer.cpp [code]
 
file  multiplayer.hpp [code]
 -file mapgen.hpp
 
file  playcampaign.cpp [code]
 Controls setup, play, (auto)save and replay of campaigns.
 
file  playcampaign.hpp [code]
 
file  singleplayer.cpp [code]
 
file  singleplayer.hpp [code]