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lobby_info.cpp File Reference
#include "game_initialization/lobby_info.hpp"
#include "formula/string_utils.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "map/exception.hpp"
#include "map/map.hpp"
#include "mp_ui_alerts.hpp"
#include "preferences/game.hpp"
#include "wesnothd_connection.hpp"
#include "wml_exception.hpp"
#include <iterator>
Include dependency graph for lobby_info.cpp:

Go to the source code of this file.

Namespaces

 mp
 Pubic entry points for the MP workflow.
 

Macros

#define WRN_NG   LOG_STREAM(warn, log_engine)
 
#define DBG_LB   LOG_STREAM(debug, log_lobby)
 
#define WRN_LB   LOG_STREAM(warn, log_lobby)
 
#define ERR_LB   LOG_STREAM(err, log_lobby)
 
#define SCOPE_LB   log_scope2(log_lobby, __func__)
 

Functions

void mp::do_notify (notify_mode mode, const std::string &sender, const std::string &message)
 

Variables

static lg::log_domain log_engine ("engine")
 
static lg::log_domain log_lobby ("lobby")
 

Macro Definition Documentation

#define DBG_LB   LOG_STREAM(debug, log_lobby)
#define ERR_LB   LOG_STREAM(err, log_lobby)

Definition at line 35 of file lobby_info.cpp.

Referenced by mp::lobby_info::process_gamelist_diff().

#define SCOPE_LB   log_scope2(log_lobby, __func__)
#define WRN_LB   LOG_STREAM(warn, log_lobby)

Definition at line 34 of file lobby_info.cpp.

Referenced by mp::lobby_info::process_gamelist_diff().

#define WRN_NG   LOG_STREAM(warn, log_engine)

Definition at line 30 of file lobby_info.cpp.

Referenced by mp::lobby_info::process_userlist().

Variable Documentation

lg::log_domain log_engine("engine")
static
lg::log_domain log_lobby("lobby")
static