#include "game_initialization/flg_manager.hpp"#include "config.hpp"#include "formula/string_utils.hpp"#include "gettext.hpp"#include "log.hpp"#include "mt_rng.hpp"#include "units/types.hpp"#include "utils/general.hpp"#include <algorithm>Go to the source code of this file.
Namespaces | |
| ng | |
Macros | |
| #define | LOG_MP LOG_STREAM(info, log_mp_connect_engine) |
| #define | ERR_MP LOG_STREAM(err, log_mp_connect_engine) |
Variables | |
| static lg::log_domain | log_mp_connect_engine ("mp/connect/engine") |
| #define ERR_MP LOG_STREAM(err, log_mp_connect_engine) |
Definition at line 30 of file flg_manager.cpp.
| #define LOG_MP LOG_STREAM(info, log_mp_connect_engine) |
Definition at line 29 of file flg_manager.cpp.
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