The Battle for Wesnoth  1.19.0-dev
mp_host_game_prompt.hpp
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1 /*
2  Copyright (C) 2012 - 2024
3  by Iris Morelle <shadowm2006@gmail.com>
4  Copyright (C) 2008 - 2018 by Jörg Hinrichs <joerg.hinrichs@alice-dsl.de>
5  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
6 
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11  This program is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY.
13 
14  See the COPYING file for more details.
15 */
16 
17 #pragma once
18 
20 
21 namespace gui2::dialogs
22 {
23 
24 /**
25  * @ingroup GUIWindowDefinitionWML
26  *
27  * This shows the dialog to confirm deleting a savegame file.
28  * Key |Type |Mandatory|Description
29  * ------------------|------------------|---------|-----------
30  * do_not_show_again | boolean_selector |yes |A checkbox to not show this dialog again.
31  */
33 {
34 public:
36 
37  /** The execute function. See @ref modal_dialog for more information. */
39 
40 private:
41  virtual const std::string& window_id() const override;
42 };
43 } // namespace dialogs
Abstract base class for all modal dialogs.
This shows the dialog to confirm deleting a savegame file.
virtual const std::string & window_id() const override
The execute function.
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...