The Battle for Wesnoth  1.19.0-dev
part.cpp
Go to the documentation of this file.
1 /*
2  Copyright (C) 2009 - 2024
3  by Iris Morelle <shadowm2006@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 /**
17  * @file
18  * Storyscreen parts and floating images representation.
19  */
20 
21 #include "storyscreen/part.hpp"
22 
23 #include "config.hpp"
24 #include "variable.hpp"
25 
26 namespace storyscreen
27 {
29  : file_(cfg["file"])
30  , x_(cfg["x"])
31  , y_(cfg["y"])
32  , delay_(cfg["delay"])
33  , resize_with_background_(cfg["resize_with_background"].to_bool())
34  , centered_(cfg["centered"].to_bool())
35 {
36 }
37 
39  : scale_horizontally_(true)
40  , scale_vertically_(true)
41  , tile_horizontally_(false)
42  , tile_vertically_(false)
43  , keep_aspect_ratio_(true)
44  , is_base_layer_(false)
45  , image_file_()
46 {
47 }
48 
50  : scale_horizontally_(true)
51  , scale_vertically_(true)
52  , tile_horizontally_(false)
53  , tile_vertically_(false)
54  , keep_aspect_ratio_(true)
55  , is_base_layer_(false)
56  , image_file_()
57 {
58  if(cfg.has_attribute("image")) {
59  image_file_ = cfg["image"].str();
60  }
61 
62  if(cfg.has_attribute("scale")) {
63  scale_vertically_ = cfg["scale"].to_bool(true);
64  scale_horizontally_ = cfg["scale"].to_bool(true);
65  } else {
66  if(cfg.has_attribute("scale_vertically")) {
67  scale_vertically_ = cfg["scale_vertically"].to_bool(true);
68  }
69 
70  if(cfg.has_attribute("scale_horizontally")) {
71  scale_horizontally_ = cfg["scale_horizontally"].to_bool(true);
72  }
73  }
74 
75  if(cfg.has_attribute("tile")) {
76  tile_vertically_ = cfg["tile"].to_bool(false);
77  tile_horizontally_ = cfg["tile"].to_bool(false);
78  } else {
79  if(cfg.has_attribute("tile_vertically")) {
80  tile_vertically_ = cfg["tile_vertically"].to_bool(false);
81  }
82 
83  if(cfg.has_attribute("tile_horizontally")) {
84  tile_horizontally_ = cfg["tile_horizontally"].to_bool(false);
85  }
86  }
87 
88  if(cfg.has_attribute("keep_aspect_ratio")) {
89  keep_aspect_ratio_ = cfg["keep_aspect_ratio"].to_bool(true);
90  }
91 
92  if(cfg.has_attribute("base_layer")) {
93  is_base_layer_ = cfg["base_layer"].to_bool(false);
94  }
95 }
96 
97 part::part(const vconfig& part_cfg)
98  : show_title_()
99  , text_()
100  , text_title_()
101  , text_block_loc_(part::BLOCK_BOTTOM)
102  , text_alignment_("left")
103  , title_alignment_("left")
104  , music_()
105  , sound_()
106  , background_layers_()
107  , floating_images_()
108 {
109  resolve_wml(part_cfg);
110 }
111 
113 {
114  if(s.empty() != true) {
115  if(s == "top") {
116  return part::BLOCK_TOP;
117  } else if(s == "middle") {
118  return part::BLOCK_MIDDLE;
119  }
120  }
121 
122  return part::BLOCK_BOTTOM;
123 }
124 
125 void part::resolve_wml(const vconfig& cfg)
126 {
127  if(cfg.null()) {
128  return;
129  }
130 
131  // Converts shortcut syntax to members of [background_layer]
132  background_layer bl;
133 
134  if(cfg.has_attribute("background")) {
135  bl.set_file(cfg["background"].str());
136  }
137 
138  if(cfg.has_attribute("scale_background")) {
139  bl.set_scale_horizontally(cfg["scale_background"].to_bool(true));
140  bl.set_scale_vertically(cfg["scale_background"].to_bool(true));
141  } else {
142  if(cfg.has_attribute("scale_background_vertically")) {
143  bl.set_scale_vertically(cfg["scale_background_vertically"].to_bool(true));
144  }
145 
146  if(cfg.has_attribute("scale_background_horizontally")) {
147  bl.set_scale_horizontally(cfg["scale_background_horizontally"].to_bool(true));
148  }
149  }
150 
151  if(cfg.has_attribute("tile_background")) {
152  bl.set_tile_horizontally(cfg["tile_background"].to_bool(false));
153  bl.set_tile_vertically(cfg["tile_background"].to_bool(false));
154  } else {
155  if(cfg.has_attribute("tile_background_vertically")) {
156  bl.set_tile_vertically(cfg["tile_background_vertically"].to_bool(false));
157  }
158 
159  if(cfg.has_attribute("tile_background_horizontally")) {
160  bl.set_tile_vertically(cfg["tile_background_horizontally"].to_bool(false));
161  }
162  }
163 
164  if(cfg.has_attribute("keep_aspect_ratio")) {
165  bl.set_keep_aspect_ratio(cfg["keep_aspect_ratio"].to_bool(true));
166  }
167 
168  background_layers_.push_back(bl);
169 
170  if(cfg.has_attribute("show_title")) {
171  show_title_ = cfg["show_title"].to_bool();
172  }
173 
174  if(cfg.has_attribute("story")) {
175  text_ = cfg["story"].str();
176  }
177 
178  if(cfg.has_attribute("title")) {
179  text_title_ = cfg["title"].str();
180  if(!cfg.has_attribute("show_title")) {
181  show_title_ = true;
182  }
183  }
184 
185  if(cfg.has_attribute("text_layout")) {
186  text_block_loc_ = string_tblock_loc(cfg["text_layout"]);
187  }
188 
189  if(cfg.has_attribute("text_alignment")) {
190  text_alignment_ = cfg["text_alignment"].str();
191  }
192 
193  if(cfg.has_attribute("title_alignment")) {
194  title_alignment_ = cfg["title_alignment"].str();
195  }
196 
197  if(cfg.has_attribute("music")) {
198  music_ = cfg["music"].str();
199  }
200 
201  if(cfg.has_attribute("sound")) {
202  sound_ = cfg["sound"].str();
203  }
204 
205  if(cfg.has_attribute("voice")) {
206  voice_ = cfg["voice"].str();
207  }
208 
209  // Inherited
211 }
212 
213 bool part::resolve_wml_helper(const std::string& key, const vconfig& node)
214 {
215  bool found = false;
216 
217  // [background_layer]
218  if(key == "background_layer") {
219  background_layers_.push_back(node.get_parsed_config());
220  found = true;
221  }
222  // [image]
223  else if(key == "image") {
224  floating_images_.push_back(node.get_parsed_config());
225  found = true;
226  }
227 
228  return found;
229 }
230 
231 } // end namespace storyscreen
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
bool has_attribute(config_key_type key) const
Definition: config.cpp:155
void set_scale_horizontally(bool b)
Sets whether the layer should be scaled horizontally.
Definition: part.hpp:136
void set_keep_aspect_ratio(bool b)
Sets whether the aspect ratio should be preserved.
Definition: part.hpp:184
void set_tile_vertically(bool b)
Sets whether the layer should be tiled vertically.
Definition: part.hpp:172
void set_file(const std::string &str)
Sets the path to the image file.
Definition: part.hpp:208
void set_tile_horizontally(bool b)
Sets whether the layer should be tiled horizontally.
Definition: part.hpp:160
void set_scale_vertically(bool b)
Sets whether the layer should be scaled vertically.
Definition: part.hpp:148
floating_image(const config &cfg)
WML-based constructor.
Definition: part.cpp:28
Represents and contains information about a single storyscreen part.
Definition: part.hpp:227
std::string voice_
Definition: part.hpp:351
static BLOCK_LOCATION string_tblock_loc(const std::string &s)
Definition: part.cpp:112
BLOCK_LOCATION text_block_loc_
Definition: part.hpp:345
std::string text_title_
Definition: part.hpp:344
std::string text_
Definition: part.hpp:343
std::vector< floating_image > floating_images_
Definition: part.hpp:354
part(const vconfig &part_cfg)
Constructs a storyscreen part from a managed WML node.
Definition: part.cpp:97
std::string title_alignment_
Definition: part.hpp:347
std::vector< background_layer > background_layers_
Definition: part.hpp:353
std::string music_
Definition: part.hpp:349
std::string text_alignment_
Definition: part.hpp:346
std::string sound_
Definition: part.hpp:350
virtual void resolve_wml(const vconfig &cfg) override
Inherited from story_parser.
Definition: part.cpp:125
virtual bool resolve_wml_helper(const std::string &key, const vconfig &node) override
Inherited from story_parser.
Definition: part.cpp:213
BLOCK_LOCATION
Currently used to indicate where the text block should be placed.
Definition: part.hpp:234
@ BLOCK_BOTTOM
Bottom of the screen.
Definition: part.hpp:237
@ BLOCK_MIDDLE
Center of the screen.
Definition: part.hpp:236
@ BLOCK_TOP
Top of the screen.
Definition: part.hpp:235
bool show_title_
Definition: part.hpp:342
virtual void resolve_wml(const vconfig &cfg)
Takes care of initializing and branching properties.
Definition: parser.cpp:29
A variable-expanding proxy for the config class.
Definition: variable.hpp:45
bool has_attribute(const std::string &key) const
< Synonym for operator[]
Definition: variable.hpp:99
bool null() const
Definition: variable.hpp:72
config get_parsed_config() const
Definition: variable.cpp:176
Storyscreen parts and floating images representation.
static map_location::DIRECTION s