source_type network_reader_
unsigned int next_command_num_
~playturn_network_adapter()
Definitions for the interface to Wesnoth Markup Language (WML).
void set_source(source_type source)
std::list< config > data_front_
config::all_children_iterator next_
std::function< bool(config &)> source_type
void push_front(config &&cfg)
static source_type get_source_from_config(config &src)
std::list< config > data_
A config object defines a single node in a WML file, with access to child nodes.
playturn_network_adapter(source_type source)