19 #define ADDPREF(pref) static constexpr const char* const pref = #pref;
30 ADDPREF(_last_cache_cleaned_ver)
38 ADDPREF(addon_manager_saved_order_direction)
40 ADDPREF(addon_manager_saved_order_name)
48 ADDPREF(ally_sighted_interrupts)
89 ADDPREF(editor_auto_update_transitions)
93 ADDPREF(editor_draw_hex_coordinates)
95 ADDPREF(editor_draw_num_of_bitmaps)
97 ADDPREF(editor_draw_terrain_codes)
101 ADDPREF(editor_help_text_shown)
103 ADDPREF(enable_planning_mode_on_start)
105 ADDPREF(encountered_terrain_list)
141 ADDPREF(lobby_whisper_friends_only)
160 ADDPREF(minimap_movement_coding)
162 ADDPREF(minimap_terrain_coding)
168 ADDPREF(mp_countdown_action_bonus)
170 ADDPREF(mp_countdown_init_time)
172 ADDPREF(mp_countdown_reservoir_time)
174 ADDPREF(mp_countdown_turn_bonus)
190 ADDPREF(mp_server_program_name)
192 ADDPREF(mp_server_warning_disabled)
226 ADDPREF(selected_achievement_group)
260 ADDPREF(stop_music_in_background)
278 ADDPREF(unit_standing_animations)
373 ADDPREF(confirm_load_save_from_different_version)
375 ADDPREF(damage_prediction_allow_monte_carlo_simulation)
377 ADDPREF(editor_max_recent_files)
383 ADDPREF(lobby_auto_open_whisper_windows)
391 ADDPREF(scroll_when_mouse_outside)
393 ADDPREF(show_all_units_in_help)
399 ADDPREF(show_attack_miss_indicator)
403 ADDPREF(use_twelve_hour_clock_format)
406 _last_cache_cleaned_ver,
409 addon_manager_saved_order_direction,
410 addon_manager_saved_order_name,
414 ally_sighted_interrupts,
433 editor_auto_update_transitions,
435 editor_draw_hex_coordinates,
436 editor_draw_num_of_bitmaps,
437 editor_draw_terrain_codes,
439 enable_planning_mode_on_start,
440 encountered_terrain_list,
458 lobby_whisper_friends_only,
463 minimap_draw_terrain,
465 minimap_draw_villages,
466 minimap_movement_coding,
467 minimap_terrain_coding,
471 mp_countdown_action_bonus,
472 mp_countdown_init_time,
473 mp_countdown_reservoir_time,
474 mp_countdown_turn_bonus,
480 mp_random_start_time,
481 mp_server_program_name,
482 mp_server_warning_disabled,
499 selected_achievement_group,
516 stop_music_in_background,
525 unit_standing_animations,
534 confirm_load_save_from_different_version,
535 damage_prediction_allow_monte_carlo_simulation,
536 editor_max_recent_files,
539 lobby_auto_open_whisper_windows,
540 middle_click_scrolls,
543 scroll_when_mouse_outside,
544 show_all_units_in_help,
547 show_attack_miss_indicator,
549 use_twelve_hour_clock_format,
556 private_message_sound,
557 private_message_notif,
558 private_message_lobby,
559 friend_message_sound,
560 friend_message_notif,
561 friend_message_lobby,
562 public_message_sound,
563 public_message_notif,
564 public_message_lobby,
565 server_message_sound,
566 server_message_notif,
567 server_message_lobby,
568 ready_for_start_sound,
569 ready_for_start_notif,
570 ready_for_start_lobby,
571 game_has_begun_sound,
572 game_has_begun_notif,
573 game_has_begun_lobby,
This class is responsible for reading all available achievements from mainline's and any add-ons' ach...
#define ENUM_AND_ARRAY(...)
std::string partial_orb_color
std::string reach_map_enemy_color
std::string moved_orb_color
std::string unmoved_orb_color
std::string ally_orb_color
std::string enemy_orb_color
std::string reach_map_color
bool show_status_on_ally_orb
int reach_map_border_opacity
int reach_map_tint_opacity
Audio output for sound and music.
Contains all valid preferences attributes.
The base template for associating string values with enum values.