The Battle for Wesnoth  1.19.0-dev
manager.hpp
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1 /*
2  Copyright (C) 2014 - 2024
3  by Chris Beck <render787@gmail.com>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 /**
17  * Manages a collection of lua kernels containing plugin modules running
18  * as coroutines, running in various engine contexts.
19  */
20 
21 #pragma once
22 
23 #include "config.hpp"
25 
26 #include <string>
27 
28 struct plugin;
29 
30 class plugins_context;
31 class lua_kernel_base;
33 
35 public:
38 
39  static plugins_manager * get(); //this class is a singleton
40  lua_kernel_base * get_kernel_base(); // just to mess around with lua console and debug stuff
41 
42  void play_slice(const plugins_context &);
43  void notify_event(const std::string & name, const config & data);
44 
45  std::size_t size();
46 
47  plugin_manager_status::type get_status(std::size_t idx);
48  std::string get_detailed_status(std::size_t idx);
49  std::string get_name (std::size_t idx);
50 
51  bool any_running();
52 
53  std::size_t load_plugin(const std::string & name, const std::string & filename); //throws exceptions in case of failure
54  std::size_t add_plugin(const std::string & name, const std::string & prog); //throws exceptions in case of failure
55 
56  void start_plugin(std::size_t idx); //throws exceptions in case of failure
57 
58  struct event {
59  std::string name;
61  };
62 
63 private:
64  // TODO: this used to use boost::ptr_vector. Need to consider if there are some performance implications to not doing so
65  std::vector<plugin> plugins_;
66  std::shared_ptr<bool> playing_;
67  std::unique_ptr<application_lua_kernel> kernel_;
68 };
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
std::size_t size()
Definition: manager.cpp:68
void notify_event(const std::string &name, const config &data)
Definition: manager.cpp:144
std::unique_ptr< application_lua_kernel > kernel_
Definition: manager.hpp:67
plugin_manager_status::type get_status(std::size_t idx)
Definition: manager.cpp:72
std::string get_name(std::size_t idx)
Definition: manager.cpp:94
static plugins_manager * get()
Definition: manager.cpp:58
void start_plugin(std::size_t idx)
Definition: manager.cpp:101
bool any_running()
Definition: manager.cpp:206
std::size_t load_plugin(const std::string &name, const std::string &filename)
Definition: manager.cpp:131
std::string get_detailed_status(std::size_t idx)
Definition: manager.cpp:83
std::shared_ptr< bool > playing_
Definition: manager.hpp:66
void play_slice(const plugins_context &)
Definition: manager.cpp:158
lua_kernel_base * get_kernel_base()
Definition: manager.cpp:63
std::vector< plugin > plugins_
Definition: manager.hpp:65
plugins_manager(application_lua_kernel *)
Definition: manager.cpp:43
std::size_t add_plugin(const std::string &name, const std::string &prog)
Definition: manager.cpp:118
std::string_view data
Definition: picture.cpp:194
std::string name
Definition: manager.hpp:59