#include <map.hpp>
Public Attributes | |
| t_translation::ter_list | old_ |
| t_translation::ter_list | new_ |
| terrain_type_data::merge_mode | mode_ {terrain_type_data::BOTH} |
| utils::optional< t_translation::terrain_code > | terrain_ |
| bool | use_old_ {false} |
| bool | replace_if_failed_ {false} |
| terrain_type_data::merge_mode gamemap_base::overlay_rule::mode_ {terrain_type_data::BOTH} |
Definition at line 127 of file map.hpp.
Referenced by gamemap_base::overlay().
| t_translation::ter_list gamemap_base::overlay_rule::new_ |
| t_translation::ter_list gamemap_base::overlay_rule::old_ |
| bool gamemap_base::overlay_rule::replace_if_failed_ {false} |
Definition at line 130 of file map.hpp.
Referenced by gamemap_base::overlay().
| utils::optional<t_translation::terrain_code> gamemap_base::overlay_rule::terrain_ |
Definition at line 128 of file map.hpp.
Referenced by gamemap_base::overlay().
| bool gamemap_base::overlay_rule::use_old_ {false} |
Definition at line 129 of file map.hpp.
Referenced by gamemap_base::overlay().