The Battle for Wesnoth  1.19.0-dev
Classes | Macros | Variables
filter.cpp File Reference
#include "config.hpp"
#include "display_context.hpp"
#include "filter_context.hpp"
#include "game_data.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "side_filter.hpp"
#include "team.hpp"
#include "terrain/filter.hpp"
#include "tod_manager.hpp"
#include "units/unit.hpp"
#include "units/filter.hpp"
#include "variable.hpp"
#include "formula/callable_objects.hpp"
#include "formula/formula.hpp"
#include "formula/function_gamestate.hpp"
#include "scripting/game_lua_kernel.hpp"
#include "units/unit_alignments.hpp"
#include <boost/range/adaptor/transformed.hpp>
Include dependency graph for filter.cpp:

Go to the source code of this file.

Classes

class  filter_with_unit
 
class  terrain_filterimpl
 
struct  terrain_filterimpl::no_start_set_yet
 
struct  terrain_filterimpl::no_filter
 
struct  cfg_to_loc
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-lib"
 
#define ERR_NG   LOG_STREAM(err, log_engine)
 
#define WRN_NG   LOG_STREAM(warn, log_engine)
 
#define ERR_WML   LOG_STREAM(err, log_wml)
 

Variables

static lg::log_domain log_engine ("engine")
 
static lg::log_domain log_wml ("wml")
 

Macro Definition Documentation

◆ ERR_NG

#define ERR_NG   LOG_STREAM(err, log_engine)

Definition at line 40 of file filter.cpp.

◆ ERR_WML

#define ERR_WML   LOG_STREAM(err, log_wml)

Definition at line 44 of file filter.cpp.

◆ GETTEXT_DOMAIN

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 16 of file filter.cpp.

◆ WRN_NG

#define WRN_NG   LOG_STREAM(warn, log_engine)

Definition at line 41 of file filter.cpp.

Variable Documentation

◆ log_engine

lg::log_domain log_engine("engine") ( "engine"  )
static

◆ log_wml

lg::log_domain log_wml("wml") ( "wml"  )
static