The Battle for Wesnoth  1.19.0-dev
Namespaces | Macros | Functions
terrain_palettes.cpp File Reference
#include "editor/palette/terrain_palettes.hpp"
#include "gettext.hpp"
#include "serialization/string_utils.hpp"
#include "game_config_view.hpp"
Include dependency graph for terrain_palettes.cpp:

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Namespaces

 editor
 Manage the empty-palette in the editor.
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-editor"
 Terrain-palette in the editor. More...
 

Functions

const t_translation::terrain_codeeditor::get_selected_bg_terrain ()
 
const t_translation::terrain_codeeditor::get_selected_fg_terrain ()
 
static bool editor::is_valid_terrain (const t_translation::terrain_code &c)
 

Macro Definition Documentation

◆ GETTEXT_DOMAIN

#define GETTEXT_DOMAIN   "wesnoth-editor"

Terrain-palette in the editor.

Definition at line 20 of file terrain_palettes.cpp.