The Battle for Wesnoth  1.15.2+dev
Namespaces | Functions
manager.cpp File Reference
#include "whiteboard/manager.hpp"
#include "whiteboard/action.hpp"
#include "whiteboard/highlighter.hpp"
#include "whiteboard/mapbuilder.hpp"
#include "whiteboard/move.hpp"
#include "whiteboard/attack.hpp"
#include "whiteboard/recall.hpp"
#include "whiteboard/recruit.hpp"
#include "whiteboard/side_actions.hpp"
#include "whiteboard/utility.hpp"
#include "actions/create.hpp"
#include "actions/undo.hpp"
#include "arrow.hpp"
#include "chat_events.hpp"
#include "fake_unit_manager.hpp"
#include "fake_unit_ptr.hpp"
#include "formula/string_utils.hpp"
#include "game_board.hpp"
#include "preferences/game.hpp"
#include "game_state.hpp"
#include "gettext.hpp"
#include "gui/dialogs/simple_item_selector.hpp"
#include "key.hpp"
#include "pathfind/pathfind.hpp"
#include "play_controller.hpp"
#include "replay_helper.hpp"
#include "resources.hpp"
#include "synced_context.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "units/animation_component.hpp"
#include "units/udisplay.hpp"
#include "utils/functional.hpp"
#include <sstream>
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Namespaces

 wb
 

Functions

static void wb::hide_all_plans ()
 
static void wb::draw_numbers (const map_location &hex, side_actions::numbers_t numbers)