#include "gui/dialogs/attack_predictions.hpp"
#include "attack_prediction.hpp"
#include "color.hpp"
#include "config.hpp"
#include "serialization/markup.hpp"
#include "formatter.hpp"
#include "formula/variant.hpp"
#include "game_board.hpp"
#include "game_config.hpp"
#include "gui/widgets/drawing.hpp"
#include "gui/widgets/label.hpp"
#include "gettext.hpp"
#include "language.hpp"
#include "resources.hpp"
#include "units/abilities.hpp"
#include "units/unit.hpp"
#include <iomanip>
Go to the source code of this file.
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
Functions | |
static std::string | gui2::dialogs::get_probability_string (const double prob) |
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 16 of file attack_predictions.cpp.