Defines formula ai candidate actions - headers. More...
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Classes | |
class | wfl::base_candidate_action |
class | wfl::candidate_action_with_filters |
class | wfl::move_candidate_action |
class | wfl::attack_candidate_action |
Namespaces | |
ai | |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
wfl | |
Typedefs | |
typedef std::map< std::string, const_formula_ptr > | wfl::candidate_action_filters |
typedef std::shared_ptr< base_candidate_action > | wfl::candidate_action_ptr |
Defines formula ai candidate actions - headers.
Definition in file candidates.hpp.