#include <property_handler.hpp>
Definition at line 59 of file property_handler.hpp.
 
◆ ~base_property_handler()
  
  | 
        
          | virtual ai::base_property_handler::~base_property_handler | ( |  | ) |  |  | inlinevirtual | 
 
 
◆ handle_add()
  
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          | virtual bool ai::base_property_handler::handle_add | ( | const path_element & | child, |  
          |  |  | const config & | cfg |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ handle_change()
  
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          | virtual bool ai::base_property_handler::handle_change | ( | const path_element & | child, |  
          |  |  | config | cfg |  
          |  | ) |  |  |  | pure virtual | 
 
 
◆ handle_delete()
  
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          | virtual bool ai::base_property_handler::handle_delete | ( | const path_element & | child | ) |  |  | pure virtual | 
 
 
◆ handle_get()
◆ handle_get_children()
  
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          | virtual std::vector<component*> ai::base_property_handler::handle_get_children | ( |  | ) | const |  | pure virtual | 
 
 
The documentation for this class was generated from the following file: