The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Public Attributes | Private Attributes | Static Private Attributes | List of all members
ai::lua_ai_load Class Reference

#include <core.hpp>

Public Member Functions

 lua_ai_load (lua_ai_context &ctx, bool read_only)
 
 ~lua_ai_load ()
 

Public Attributes

bool was_readonly
 

Private Attributes

lua_State * L
 

Static Private Attributes

static int refcount = 0
 

Detailed Description

Definition at line 57 of file core.hpp.

Constructor & Destructor Documentation

◆ lua_ai_load()

ai::lua_ai_load::lua_ai_load ( lua_ai_context ctx,
bool  read_only 
)

Definition at line 1045 of file core.cpp.

References aisKey, L, luaW_toboolean(), ai::lua_ai_context::num_, refcount, and was_readonly.

◆ ~lua_ai_load()

ai::lua_ai_load::~lua_ai_load ( )

Definition at line 1075 of file core.cpp.

References L, refcount, and was_readonly.

Member Data Documentation

◆ L

lua_State* ai::lua_ai_load::L
private

Definition at line 59 of file core.hpp.

Referenced by lua_ai_load(), and ~lua_ai_load().

◆ refcount

int ai::lua_ai_load::refcount = 0
staticprivate

Definition at line 60 of file core.hpp.

Referenced by lua_ai_load(), and ~lua_ai_load().

◆ was_readonly

bool ai::lua_ai_load::was_readonly

Definition at line 62 of file core.hpp.

Referenced by lua_ai_load(), and ~lua_ai_load().


The documentation for this class was generated from the following files: