The Battle for Wesnoth
1.19.7+dev
ai
manager
ai::manager Member List
This is the complete list of members for
ai::manager
, including all inherited members.
::game_launcher
class
ai::manager
friend
add_ai_for_side_from_config
(side_number side, const config &cfg, bool replace=true)
ai::manager
add_ai_for_side_from_file
(side_number side, const std::string &file, bool replace=true)
ai::manager
add_gamestate_observer
(events::observer *event_observer)
ai::manager
add_map_changed_observer
(events::observer *event_observer)
ai::manager
add_observer
(events::observer *event_observer)
ai::manager
add_recruit_list_changed_observer
(events::observer *event_observer)
ai::manager
add_tod_changed_observer
(events::observer *event_observer)
ai::manager
add_turn_started_observer
(events::observer *event_observer)
ai::manager
ai_info_
ai::manager
private
ai_map_
ai::manager
private
AI_map_of_stacks
typedef
ai::manager
private
AI_TYPE_AI2
ai::manager
static
AI_TYPE_COMPOSITE_AI
ai::manager
static
AI_TYPE_DEFAULT
ai::manager
static
AI_TYPE_DFOOL_AI
ai::manager
static
AI_TYPE_FORMULA_AI
ai::manager
static
AI_TYPE_IDLE_AI
ai::manager
static
AI_TYPE_SAMPLE_AI
ai::manager
static
append_active_ai_for_side
(ai::side_number side, const config &cfg)
ai::manager
clear_ais
()
ai::manager
evaluate_command
(side_number side, const std::string &str)
ai::manager
gamestate_changed_
ai::manager
private
get_active_ai_for_side
(side_number side)
ai::manager
private
get_active_ai_holder_for_side
(side_number side)
ai::manager
private
get_active_ai_holder_for_side_dbg
(side_number side)
ai::manager
get_active_ai_identifier_for_side
(side_number side)
ai::manager
get_active_ai_info_for_side
(side_number side)
ai::manager
get_active_ai_overview_for_side
(side_number side)
ai::manager
get_active_ai_structure_for_side
(side_number side)
ai::manager
get_advancement_aspect_for_side
(side_number side)
ai::manager
get_ai_info
()
ai::manager
get_or_create_ai_stack_for_side
(side_number side)
ai::manager
private
get_singleton
()
ai::manager
inline
static
has_manager
()
ai::manager
inline
static
history_
ai::manager
private
history_item_counter_
ai::manager
private
internal_evaluate_command
(side_number side, const std::string &str)
ai::manager
private
last_interact_
ai::manager
private
manager
()
ai::manager
map_changed_
ai::manager
private
MAX_HISTORY_SIZE
ai::manager
static
modify_active_ai_for_side
(ai::side_number side, const config &cfg)
ai::manager
num_interact_
ai::manager
private
play_turn
(side_number side)
ai::manager
raise_gamestate_changed
()
ai::manager
raise_map_changed
()
ai::manager
raise_recruit_list_changed
()
ai::manager
raise_sync_network
()
ai::manager
raise_tod_changed
()
ai::manager
raise_turn_started
()
ai::manager
raise_user_interact
()
ai::manager
recruit_list_changed_
ai::manager
private
remove_ai_for_side
(side_number side)
ai::manager
remove_all_ais_for_side
(side_number side)
ai::manager
remove_gamestate_observer
(events::observer *event_observer)
ai::manager
remove_map_changed_observer
(events::observer *event_observer)
ai::manager
remove_observer
(events::observer *event_observer)
ai::manager
remove_recruit_list_changed_observer
(events::observer *event_observer)
ai::manager
remove_tod_changed_observer
(events::observer *event_observer)
ai::manager
remove_turn_started_observer
(events::observer *event_observer)
ai::manager
should_intercept
(const std::string &str) const
ai::manager
private
singleton_
ai::manager
private
static
sync_network_
ai::manager
private
to_config
(side_number side)
ai::manager
tod_changed_
ai::manager
private
turn_started_
ai::manager
private
user_interact_
ai::manager
private
~manager
()
ai::manager
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