This class is responsible for handling the database connections as well as executing queries and handling any results. More...
#include <dbconn.hpp>
Public Member Functions | |
dbconn (const config &c) | |
Initializes the synchronous query connection as well as the account object that has the connection settings. More... | |
int | async_test_query (int limit) |
std::string | get_uuid () |
std::string | get_tournaments () |
std::unique_ptr< simple_wml::document > | get_game_history (int player_id, int offset, std::string search_game_name, int search_content_type, std::string search_content) |
This is an asynchronous query that is executed on a separate connection to retrieve the game history for the provided player. More... | |
bool | user_exists (const std::string &name) |
long | get_forum_id (const std::string &name) |
bool | extra_row_exists (const std::string &name) |
bool | is_user_in_group (const std::string &name, int group_id) |
std::string | get_user_string (const std::string &table, const std::string &column, const std::string &name) |
int | get_user_int (const std::string &table, const std::string &column, const std::string &name) |
void | write_user_int (const std::string &column, const std::string &name, int value) |
The provided value is updated if a row exists or a new row inserted otherwise. More... | |
ban_check | get_ban_info (const std::string &name, const std::string &ip) |
void | insert_game_info (const std::string &uuid, int game_id, const std::string &version, const std::string &name, int reload, int observers, int is_public, int has_password) |
void | update_game_end (const std::string &uuid, int game_id, const std::string &replay_location) |
void | insert_game_player_info (const std::string &uuid, int game_id, const std::string &username, int side_number, int is_host, const std::string &faction, const std::string &version, const std::string &source, const std::string ¤t_user, const std::string &leaders) |
unsigned long long | insert_game_content_info (const std::string &uuid, int game_id, const std::string &type, const std::string &name, const std::string &id, const std::string &addon_id, const std::string &addon_version) |
void | set_oos_flag (const std::string &uuid, int game_id) |
bool | topic_id_exists (int topic_id) |
void | insert_addon_info (const std::string &instance_version, const std::string &id, const std::string &name, const std::string &type, const std::string &version, bool forum_auth, int topic_id, const std::string &uploader) |
unsigned long long | insert_login (const std::string &username, const std::string &ip, const std::string &version) |
void | update_logout (unsigned long long login_id) |
void | get_users_for_ip (const std::string &ip, std::ostringstream *out) |
void | get_ips_for_user (const std::string &username, std::ostringstream *out) |
void | update_addon_download_count (const std::string &instance_version, const std::string &id, const std::string &version) |
bool | is_user_author (const std::string &instance_version, const std::string &id, const std::string &username, int is_primary) |
void | delete_addon_authors (const std::string &instance_version, const std::string &id) |
void | insert_addon_author (const std::string &instance_version, const std::string &id, const std::string &author, int is_primary) |
bool | do_any_authors_exist (const std::string &instance_version, const std::string &id) |
Private Member Functions | |
void | log_sql_exception (const std::string &text, const mariadb::exception::base &e) |
This is used to write out error text when an SQL-related exception occurs. More... | |
mariadb::connection_ref | create_connection () |
Creates a new connection object from the account. More... | |
void | get_complex_results (const mariadb::connection_ref &connection, rs_base &base, const std::string &sql, const sql_parameters ¶ms) |
Queries can return data with various types that can't be easily fit into a pre-determined structure. More... | |
std::string | get_single_string (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
long | get_single_long (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
bool | exists (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
mariadb::result_set_ref | select (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
Executes a select statement. More... | |
unsigned long long | modify (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
Executes non-select statements (ie: insert, update, delete). More... | |
unsigned long long | modify_get_id (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
Executes non-select statements (ie: insert, update, delete), but primarily intended for inserts that return a generated ID. More... | |
mariadb::statement_ref | query (const mariadb::connection_ref &connection, const std::string &sql, const sql_parameters ¶ms) |
For a given connection, set the provided SQL and parameters on a statement. More... | |
Private Attributes | |
mariadb::account_ref | account_ |
The account used to connect to the database. More... | |
mariadb::connection_ref | connection_ |
The actual connection to the database. More... | |
std::string | db_users_table_ |
The name of the table that contains forum user information. More... | |
std::string | db_banlist_table_ |
The name of the table that contains forum ban information. More... | |
std::string | db_extra_table_ |
The name of the table that contains additional user information. More... | |
std::string | db_game_info_table_ |
The name of the table that contains game-level information. More... | |
std::string | db_game_player_info_table_ |
The name of the table that contains player-level information per game. More... | |
std::string | db_game_content_info_table_ |
The name of the table that contains game content information. More... | |
std::string | db_user_group_table_ |
The name of the table that contains forum group information. More... | |
std::string | db_tournament_query_ |
The text of the SQL query to use to retrieve any currently active tournaments. More... | |
std::string | db_topics_table_ |
The name of the table that contains phpbb forum thread information. More... | |
std::string | db_addon_info_table_ |
The name of the table that contains add-on information. More... | |
std::string | db_connection_history_table_ |
The name of the table that contains user connection history. More... | |
std::string | db_addon_authors_table_ |
The name of the table that contains the add-on authors information. More... | |
This class is responsible for handling the database connections as well as executing queries and handling any results.
Definition at line 39 of file dbconn.hpp.
dbconn::dbconn | ( | const config & | c | ) |
Initializes the synchronous query connection as well as the account object that has the connection settings.
c | The config object to read information from. |
int dbconn::async_test_query | ( | int | limit | ) |
|
private |
Creates a new connection object from the account.
void dbconn::delete_addon_authors | ( | const std::string & | instance_version, |
const std::string & | id | ||
) |
bool dbconn::do_any_authors_exist | ( | const std::string & | instance_version, |
const std::string & | id | ||
) |
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private |
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
bool dbconn::extra_row_exists | ( | const std::string & | name | ) |
name | The player's username. |
ban_check dbconn::get_ban_info | ( | const std::string & | name, |
const std::string & | ip | ||
) |
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private |
Queries can return data with various types that can't be easily fit into a pre-determined structure.
Therefore for queries that can return multiple rows with multiple columns, a class that extends rs_base handles reading the results.
connection | The database connection that will be used to execute the query. |
base | The class that will handle reading the results. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
long dbconn::get_forum_id | ( | const std::string & | name | ) |
std::unique_ptr<simple_wml::document> dbconn::get_game_history | ( | int | player_id, |
int | offset, | ||
std::string | search_game_name, | ||
int | search_content_type, | ||
std::string | search_content | ||
) |
This is an asynchronous query that is executed on a separate connection to retrieve the game history for the provided player.
player_id | The forum ID of the player to get the game history for. |
offset | The offset to provide to the database for where to start returning rows from. |
search_game_name | Query for games matching this name. Supports leading and/or trailing wildcards. |
search_content_type | The content type to query for (ie: scenario) |
search_content | Query for games using this content ID. Supports leading and/or trailing wildcards. |
void dbconn::get_ips_for_user | ( | const std::string & | username, |
std::ostringstream * | out | ||
) |
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private |
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
mariadb::exception::base | when the query finds no value to be retrieved. |
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private |
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
mariadb::exception::base | when the query finds no value to be retrieved. |
std::string dbconn::get_tournaments | ( | ) |
int dbconn::get_user_int | ( | const std::string & | table, |
const std::string & | column, | ||
const std::string & | name | ||
) |
table | The table that will be queried. |
column | The column that will be selected. |
name | The player's username. |
std::string dbconn::get_user_string | ( | const std::string & | table, |
const std::string & | column, | ||
const std::string & | name | ||
) |
table | The table that will be queried. |
column | The column that will be selected. |
name | The player's username. |
void dbconn::get_users_for_ip | ( | const std::string & | ip, |
std::ostringstream * | out | ||
) |
std::string dbconn::get_uuid | ( | ) |
void dbconn::insert_addon_author | ( | const std::string & | instance_version, |
const std::string & | id, | ||
const std::string & | author, | ||
int | is_primary | ||
) |
void dbconn::insert_addon_info | ( | const std::string & | instance_version, |
const std::string & | id, | ||
const std::string & | name, | ||
const std::string & | type, | ||
const std::string & | version, | ||
bool | forum_auth, | ||
int | topic_id, | ||
const std::string & | uploader | ||
) |
unsigned long long dbconn::insert_game_content_info | ( | const std::string & | uuid, |
int | game_id, | ||
const std::string & | type, | ||
const std::string & | name, | ||
const std::string & | id, | ||
const std::string & | addon_id, | ||
const std::string & | addon_version | ||
) |
void dbconn::insert_game_info | ( | const std::string & | uuid, |
int | game_id, | ||
const std::string & | version, | ||
const std::string & | name, | ||
int | reload, | ||
int | observers, | ||
int | is_public, | ||
int | has_password | ||
) |
void dbconn::insert_game_player_info | ( | const std::string & | uuid, |
int | game_id, | ||
const std::string & | username, | ||
int | side_number, | ||
int | is_host, | ||
const std::string & | faction, | ||
const std::string & | version, | ||
const std::string & | source, | ||
const std::string & | current_user, | ||
const std::string & | leaders | ||
) |
unsigned long long dbconn::insert_login | ( | const std::string & | username, |
const std::string & | ip, | ||
const std::string & | version | ||
) |
bool dbconn::is_user_author | ( | const std::string & | instance_version, |
const std::string & | id, | ||
const std::string & | username, | ||
int | is_primary | ||
) |
bool dbconn::is_user_in_group | ( | const std::string & | name, |
int | group_id | ||
) |
name | The player's username. |
group_id | The forum group ID to check if the user is part of. |
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private |
This is used to write out error text when an SQL-related exception occurs.
text | Some custom text to log. |
e | The exception that occurred which has information about what went wrong. |
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private |
Executes non-select statements (ie: insert, update, delete).
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
|
private |
Executes non-select statements (ie: insert, update, delete), but primarily intended for inserts that return a generated ID.
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
|
private |
For a given connection, set the provided SQL and parameters on a statement.
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
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private |
Executes a select statement.
connection | The database connection that will be used to execute the query. |
sql | The SQL text to be executed. |
params | The parameterized values to be inserted into the query. |
void dbconn::set_oos_flag | ( | const std::string & | uuid, |
int | game_id | ||
) |
bool dbconn::topic_id_exists | ( | int | topic_id | ) |
void dbconn::update_addon_download_count | ( | const std::string & | instance_version, |
const std::string & | id, | ||
const std::string & | version | ||
) |
void dbconn::update_game_end | ( | const std::string & | uuid, |
int | game_id, | ||
const std::string & | replay_location | ||
) |
void dbconn::update_logout | ( | unsigned long long | login_id | ) |
bool dbconn::user_exists | ( | const std::string & | name | ) |
void dbconn::write_user_int | ( | const std::string & | column, |
const std::string & | name, | ||
int | value | ||
) |
The provided value is updated if a row exists or a new row inserted otherwise.
column | The column that the value will be put into. |
name | The player's username. |
value | The value to be put into the column. |
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private |
The account used to connect to the database.
Also contains the connection settings.
Definition at line 255 of file dbconn.hpp.
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The actual connection to the database.
Definition at line 257 of file dbconn.hpp.
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The name of the table that contains the add-on authors information.
Definition at line 282 of file dbconn.hpp.
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The name of the table that contains add-on information.
Definition at line 278 of file dbconn.hpp.
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The name of the table that contains forum ban information.
Definition at line 262 of file dbconn.hpp.
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The name of the table that contains user connection history.
Definition at line 280 of file dbconn.hpp.
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The name of the table that contains additional user information.
Definition at line 264 of file dbconn.hpp.
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The name of the table that contains game content information.
Definition at line 270 of file dbconn.hpp.
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The name of the table that contains game-level information.
Definition at line 266 of file dbconn.hpp.
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The name of the table that contains player-level information per game.
Definition at line 268 of file dbconn.hpp.
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The name of the table that contains phpbb forum thread information.
Definition at line 276 of file dbconn.hpp.
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The text of the SQL query to use to retrieve any currently active tournaments.
Definition at line 274 of file dbconn.hpp.
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The name of the table that contains forum group information.
Definition at line 272 of file dbconn.hpp.
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The name of the table that contains forum user information.
Definition at line 260 of file dbconn.hpp.