| add_map_context(const T &... args) | editor::context_manager | private |
| add_map_context_of(std::unique_ptr< map_context > &&mc) | editor::context_manager | private |
| apply_mask_dialog() | editor::context_manager | |
| auto_update_transitions_ | editor::context_manager | private |
| change_addon_id() | editor::context_manager | |
| check_open_map(const std::string &fn) const | editor::context_manager | private |
| check_switch_open_map(const std::string &fn) | editor::context_manager | private |
| clipboard_ | editor::context_manager | private |
| clipboard_empty() | editor::context_manager | inline |
| close_current_context() | editor::context_manager | |
| confirm_discard() | editor::context_manager | private |
| context_manager(editor_display &gui, const game_config_view &game_config, const std::string &addon_id) | editor::context_manager | |
| create_blank_context() | editor::context_manager | private |
| create_default_context() | editor::context_manager | private |
| create_mask_to_dialog() | editor::context_manager | |
| current_addon_ | editor::context_manager | private |
| current_context_index() | editor::context_manager | inline |
| current_context_index_ | editor::context_manager | private |
| default_dir_ | editor::context_manager | private |
| edit_pbl() | editor::context_manager | |
| edit_scenario_dialog() | editor::context_manager | |
| edit_side_dialog(const team &t) | editor::context_manager | |
| expand_areas_menu(std::vector< config > &items) const | editor::context_manager | |
| expand_load_mru_menu(std::vector< config > &items) const | editor::context_manager | |
| expand_local_time_menu(std::vector< config > &items) const | editor::context_manager | |
| expand_open_maps_menu(std::vector< config > &items) const | editor::context_manager | |
| expand_sides_menu(std::vector< config > &items) const | editor::context_manager | |
| expand_time_menu(std::vector< config > &items) const | editor::context_manager | |
| fill_selection() | editor::context_manager | |
| game_config_ | editor::context_manager | private |
| generate_map_dialog() | editor::context_manager | |
| get_clipboard() | editor::context_manager | inline |
| get_disp_context() const override | editor::context_manager | inlinevirtual |
| get_game_data() const override | editor::context_manager | inlinevirtual |
| get_lua_kernel() const override | editor::context_manager | inlinevirtual |
| get_map_context() | editor::context_manager | inline |
| get_map_context() const | editor::context_manager | inlineprivate |
| get_tod_man() const override | editor::context_manager | inlinevirtual |
| gui() | editor::context_manager | inline |
| gui_ | editor::context_manager | private |
| init_context(int width, int height, const t_translation::terrain_code &fill, bool new_context, bool is_pure_map=true) | editor::context_manager | private |
| init_map_generators(const game_config_view &game_config) | editor::context_manager | private |
| is_active_transitions_hotkey(const std::string &item) | editor::context_manager | |
| last_map_generator_ | editor::context_manager | private |
| load_map(const std::string &filename, bool new_context) | editor::context_manager | |
| load_map_dialog(bool force_same_context=false) | editor::context_manager | |
| load_mru_item(unsigned index, bool force_same_context=false) | editor::context_manager | |
| locs_ | editor::context_manager | |
| map_contexts_ | editor::context_manager | private |
| map_generators_ | editor::context_manager | private |
| map_to_scenario() | editor::context_manager | |
| modified_maps(std::string &modified) | editor::context_manager | |
| new_map(int width, int height, const t_translation::terrain_code &fill, bool new_context) | editor::context_manager | private |
| new_map_dialog() | editor::context_manager | |
| new_scenario(int width, int height, const t_translation::terrain_code &fill, bool new_context) | editor::context_manager | private |
| new_scenario_dialog() | editor::context_manager | |
| open_maps(void) | editor::context_manager | inline |
| perform_refresh(const editor_action &action, bool drag_part=false) | editor::context_manager | |
| refresh_after_action(bool drag_part=false) | editor::context_manager | |
| refresh_all() | editor::context_manager | |
| refresh_on_context_change() | editor::context_manager | private |
| reload_map() | editor::context_manager | |
| rename_area_dialog() | editor::context_manager | |
| replace_map_context(const T &... args) | editor::context_manager | private |
| replace_map_context_with(std::unique_ptr< map_context > &&mc) | editor::context_manager | private |
| resize_map_dialog() | editor::context_manager | |
| revert_map() | editor::context_manager | |
| save_all_maps() | editor::context_manager | |
| save_contexts() | editor::context_manager | |
| save_map(bool show_confirmation=true) | editor::context_manager | |
| save_map_as_dialog() | editor::context_manager | |
| save_scenario_as_dialog() | editor::context_manager | |
| set_addon_id(const std::string &id) | editor::context_manager | inline |
| set_default_dir(const std::string &str) | editor::context_manager | inline |
| set_update_transitions_mode(int mode) | editor::context_manager | inline |
| set_window_title() | editor::context_manager | private |
| size() | editor::context_manager | inline |
| switch_context(const int index, const bool force=false) | editor::context_manager | |
| toggle_update_transitions() | editor::context_manager | |
| write_map(bool display_confirmation=true) | editor::context_manager | private |
| write_scenario(bool display_confirmation=true) | editor::context_manager | private |
| ~context_manager() | editor::context_manager | |
| ~filter_context() | filter_context | inlinevirtual |