add_map_context(const T &... args) | editor::context_manager | private |
add_map_context_of(std::unique_ptr< map_context > &&mc) | editor::context_manager | private |
apply_mask_dialog() | editor::context_manager | |
auto_update_transitions_ | editor::context_manager | private |
change_addon_id() | editor::context_manager | |
check_open_map(const std::string &fn) const | editor::context_manager | private |
check_switch_open_map(const std::string &fn) | editor::context_manager | private |
clipboard_ | editor::context_manager | private |
clipboard_empty() | editor::context_manager | inline |
close_current_context() | editor::context_manager | |
confirm_discard() | editor::context_manager | private |
context_manager(editor_display &gui, const game_config_view &game_config, const std::string &addon_id) | editor::context_manager | |
create_blank_context() | editor::context_manager | private |
create_default_context() | editor::context_manager | private |
create_mask_to_dialog() | editor::context_manager | |
current_addon_ | editor::context_manager | private |
current_context_index() | editor::context_manager | inline |
current_context_index_ | editor::context_manager | private |
default_dir_ | editor::context_manager | private |
edit_pbl() | editor::context_manager | |
edit_scenario_dialog() | editor::context_manager | |
edit_side_dialog(const team &t) | editor::context_manager | |
expand_areas_menu(std::vector< config > &items, int i) | editor::context_manager | |
expand_load_mru_menu(std::vector< config > &items, int i) | editor::context_manager | |
expand_local_time_menu(std::vector< config > &items, int i) | editor::context_manager | |
expand_open_maps_menu(std::vector< config > &items, int i) | editor::context_manager | |
expand_sides_menu(std::vector< config > &items, int i) | editor::context_manager | |
expand_time_menu(std::vector< config > &items, int i) | editor::context_manager | |
fill_selection() | editor::context_manager | |
game_config_ | editor::context_manager | private |
generate_map_dialog() | editor::context_manager | |
get_clipboard() | editor::context_manager | inline |
get_disp_context() const override | editor::context_manager | inlinevirtual |
get_game_data() const override | editor::context_manager | inlinevirtual |
get_lua_kernel() const override | editor::context_manager | inlinevirtual |
get_map_context() | editor::context_manager | inline |
get_map_context() const | editor::context_manager | inlineprivate |
get_tod_man() const override | editor::context_manager | inlinevirtual |
gui() | editor::context_manager | inline |
gui_ | editor::context_manager | private |
init_map_generators(const game_config_view &game_config) | editor::context_manager | private |
is_active_transitions_hotkey(const std::string &item) | editor::context_manager | |
last_map_generator_ | editor::context_manager | private |
load_map(const std::string &filename, bool new_context) | editor::context_manager | |
load_map_dialog(bool force_same_context=false) | editor::context_manager | |
load_mru_item(unsigned index, bool force_same_context=false) | editor::context_manager | |
locs_ | editor::context_manager | |
map_contexts_ | editor::context_manager | private |
map_generators_ | editor::context_manager | private |
modified_maps(std::string &modified) | editor::context_manager | |
new_map(int width, int height, const t_translation::terrain_code &fill, bool new_context) | editor::context_manager | private |
new_map_dialog() | editor::context_manager | |
new_scenario(int width, int height, const t_translation::terrain_code &fill, bool new_context) | editor::context_manager | private |
new_scenario_dialog() | editor::context_manager | |
open_maps(void) | editor::context_manager | inline |
perform_refresh(const editor_action &action, bool drag_part=false) | editor::context_manager | |
refresh_after_action(bool drag_part=false) | editor::context_manager | |
refresh_all() | editor::context_manager | |
refresh_on_context_change() | editor::context_manager | private |
reload_map() | editor::context_manager | |
rename_area_dialog() | editor::context_manager | |
replace_map_context(const T &... args) | editor::context_manager | private |
replace_map_context_with(std::unique_ptr< map_context > &&mc) | editor::context_manager | private |
resize_map_dialog() | editor::context_manager | |
revert_map() | editor::context_manager | |
save_all_maps() | editor::context_manager | |
save_contexts() | editor::context_manager | |
save_map(bool show_confirmation=true) | editor::context_manager | |
save_map_as_dialog() | editor::context_manager | |
save_scenario_as_dialog() | editor::context_manager | |
set_addon_id(const std::string &id) | editor::context_manager | inline |
set_default_dir(const std::string &str) | editor::context_manager | inline |
set_update_transitions_mode(int mode) | editor::context_manager | inline |
set_window_title() | editor::context_manager | private |
size() | editor::context_manager | inline |
switch_context(const int index, const bool force=false) | editor::context_manager | |
toggle_update_transitions() | editor::context_manager | |
write_map(bool display_confirmation=true) | editor::context_manager | private |
write_scenario(bool display_confirmation=true) | editor::context_manager | private |
~context_manager() | editor::context_manager | |
~filter_context() | filter_context | inlinevirtual |