This is the complete list of members for editor::map_fragment, including all inherited members.
| add_tile(const gamemap &map, const map_location &loc) | editor::map_fragment | |
| add_tiles(const gamemap &map, const std::set< map_location > &loc) | editor::map_fragment | |
| area_ | editor::map_fragment | protected |
| center_by_mass() | editor::map_fragment | |
| center_of_mass() const | editor::map_fragment | |
| dump() const | editor::map_fragment | |
| empty() const | editor::map_fragment | |
| flip_horizontal() | editor::map_fragment | |
| flip_vertical() | editor::map_fragment | |
| get_area() const | editor::map_fragment | |
| get_items() const | editor::map_fragment | inline |
| get_offset_area(const map_location &offset) const | editor::map_fragment | |
| items_ | editor::map_fragment | protected |
| map_fragment() | editor::map_fragment | |
| map_fragment(const gamemap &map, const std::set< map_location > &area) | editor::map_fragment | |
| paste_into(gamemap &map, const map_location &loc) const | editor::map_fragment | |
| rotate_60_ccw() | editor::map_fragment | |
| rotate_60_cw() | editor::map_fragment | |
| shift(const map_location &offset) | editor::map_fragment |