The Battle for Wesnoth  1.19.6+dev
editor::terrain_palette Member List

This is the complete list of members for editor::terrain_palette, including all inherited members.

action_pressed() consteditor::common_paletteinlinevirtual
active_group()editor::editor_palette< t_translation::terrain_code >inlineprotected
active_group_editor::editor_palette< t_translation::terrain_code >private
active_group_id()editor::editor_palette< t_translation::terrain_code >inlineprivatevirtual
active_group_index()editor::editor_palette< t_translation::terrain_code >private
adjust_size(const SDL_Rect &target) overrideeditor::editor_palette< t_translation::terrain_code >virtual
aquire_mouse_lock()gui::widgetprotected
buttons_editor::editor_palette< t_translation::terrain_code >private
can_scroll_down() overrideeditor::editor_palette< t_translation::terrain_code >virtual
can_scroll_up() overrideeditor::editor_palette< t_translation::terrain_code >virtual
clip_gui::widgetprivate
clip_rect_gui::widgetprivate
columns_editor::editor_palette< t_translation::terrain_code >protected
common_palette()editor::common_paletteinline
DIRTY enum valuegui::widgetprivate
dirty() constgui::widget
draw()gui::widgetprivate
draw_contents() overrideeditor::editor_palette< t_translation::terrain_code >virtual
DRAWN enum valuegui::widgetprivate
editor_palette(editor_display &gui, int item_size, std::size_t columns, editor_toolkit &toolkit)editor::editor_palette< t_translation::terrain_code >inline
enable(bool new_val=true)gui::widgetvirtual
enabled() constgui::widget
enabled_gui::widgetprivate
expand_palette_groups_menu(std::vector< config > &items, int i) overrideeditor::editor_palette< t_translation::terrain_code >virtual
expose(const rect &region) overridegui::widgetvirtual
focus(const SDL_Event *event)gui::widget
focus_gui::widgetprotected
free_mouse_lock()gui::widgetprotected
get_groups() const overrideeditor::editor_palette< t_translation::terrain_code >inlinevirtual
get_help_string() const overrideeditor::terrain_palettevirtual
get_id(const t_translation::terrain_code &terrain) overrideeditor::terrain_paletteprivatevirtual
group_map_editor::editor_palette< t_translation::terrain_code >protected
groups_editor::editor_palette< t_translation::terrain_code >protected
gui_editor::editor_palette< t_translation::terrain_code >protected
handle_event(const SDL_Event &) overridegui::widgetinlineprotectedvirtual
handle_window_event(const SDL_Event &)events::sdl_handlerinlinevirtual
handler_members() overrideeditor::editor_palette< t_translation::terrain_code >virtual
has_joined()events::sdl_handlerinlinevirtual
has_joined_events::sdl_handlerprivate
has_joined_global()events::sdl_handlerinlinevirtual
has_joined_global_events::sdl_handlerprivate
height() constgui::widget
HIDDEN enum valuegui::widgetprivate
hidden() constgui::widget
hide(bool hidden) overrideeditor::editor_palette< t_translation::terrain_code >privatevirtual
id() constgui::widget
id_gui::widgetprivate
is_selected_bg_item(const std::string &id)editor::editor_palette< t_translation::terrain_code >privatevirtual
is_selected_fg_item(const std::string &id)editor::editor_palette< t_translation::terrain_code >privatevirtual
item_map typedefeditor::editor_palette< t_translation::terrain_code >protected
item_map_editor::editor_palette< t_translation::terrain_code >protected
item_size_editor::editor_palette< t_translation::terrain_code >protected
item_space_editor::editor_palette< t_translation::terrain_code >protected
items_start_editor::editor_palette< t_translation::terrain_code >protected
join()events::sdl_handlervirtual
join(context &c)events::sdl_handlervirtual
join_global()events::sdl_handlervirtual
join_same(sdl_handler *parent)events::sdl_handlervirtual
layout() overrideeditor::editor_palette< t_translation::terrain_code >virtual
leave()events::sdl_handlervirtual
leave_global()events::sdl_handlervirtual
location() constgui::widget
mouse_lock_gui::widgetprivatestatic
mouse_lock_local_gui::widgetprivate
mouse_locked() constgui::widgetprotected
next_group() overrideeditor::editor_palette< t_translation::terrain_code >inlinevirtual
non_core_items_editor::editor_palette< t_translation::terrain_code >protected
num_items() overrideeditor::editor_palette< t_translation::terrain_code >privatevirtual
events::operator=(sdl_handler &&)=deleteevents::sdl_handler
events::operator=(const sdl_handler &)events::sdl_handlerprotected
gui2::top_level_drawable::operator=(const top_level_drawable &)gui2::top_level_drawableprotected
gui2::top_level_drawable::operator=(top_level_drawable &&)gui2::top_level_drawableprotected
prev_group() overrideeditor::editor_palette< t_translation::terrain_code >inlinevirtual
process_event()events::sdl_handlerinlinevirtual
process_tooltip_string(int mousex, int mousey) overridegui::widgetvirtual
queue_redraw()gui::widget
queue_redraw(const rect &)gui::widget
rect_gui::widgetprivate
render()gui2::top_level_drawableinlinevirtual
requires_event_focus(const SDL_Event *=nullptr) constevents::sdl_handlerinlinevirtual
screen_location() overridegui::widgetinlinevirtual
scroll_down() overrideeditor::editor_palette< t_translation::terrain_code >virtual
scroll_up() overrideeditor::editor_palette< t_translation::terrain_code >virtual
sdl_handler(sdl_handler &&)=deleteevents::sdl_handler
sdl_handler(const bool auto_join=true)events::sdl_handlerprotected
sdl_handler(const sdl_handler &)events::sdl_handlerprotected
select_bg_item(const t_translation::terrain_code &terrain)editor::terrain_palette
select_bg_item(const std::string &item_id) overrideeditor::terrain_paletteprivatevirtual
select_fg_item(const t_translation::terrain_code &terrain)editor::terrain_palette
select_fg_item(const std::string &item_id) overrideeditor::terrain_paletteprivatevirtual
selected_bg_item() consteditor::terrain_palette
selected_bg_item_editor::editor_palette< t_translation::terrain_code >private
selected_fg_item() consteditor::terrain_palette
selected_fg_item_editor::editor_palette< t_translation::terrain_code >private
set_clip_rect(const SDL_Rect &rect)gui::widget
set_dirty(bool dirty=true)gui::widget
set_focus(bool focus)gui::widget
set_group(std::size_t index) overrideeditor::editor_palette< t_translation::terrain_code >virtual
set_group(const std::string &id)editor::editor_palette< t_translation::terrain_code >protectedvirtual
set_height(int h)gui::widget
set_id(const std::string &id)gui::widget
set_location(const SDL_Rect &rect)gui::widgetvirtual
set_location(int x, int y)gui::widget
set_measurements(int w, int h)gui::widget
set_start_item(std::size_t index) overrideeditor::editor_palette< t_translation::terrain_code >inlinevirtual
set_tooltip_string(const std::string &str)gui::widget
set_width(int w)gui::widget
setup(const game_config_view &cfg) overrideeditor::terrain_palettevirtual
setup_item(const t_translation::terrain_code &item, texture &item_base_image, texture &item_overlay_image, std::stringstream &tooltip) overrideeditor::terrain_paletteprivatevirtual
start_num(void) overrideeditor::editor_palette< t_translation::terrain_code >inlinevirtual
state_gui::widgetprivate
supports_swap()editor::common_paletteinlinevirtual
swap() overrideeditor::editor_palette< t_translation::terrain_code >virtual
terrain_palette(editor_display &gui, editor_toolkit &toolkit)editor::terrain_palette
toolkit_editor::editor_palette< t_translation::terrain_code >private
tooltip_text_gui::widgetprivate
top_level_drawable()gui2::top_level_drawableprotected
top_level_drawable(const top_level_drawable &)gui2::top_level_drawableprotected
top_level_drawable(top_level_drawable &&)gui2::top_level_drawableprotected
tristate_palette()editor::tristate_paletteinline
UNINIT enum valuegui::widgetprivate
update()gui2::top_level_drawableinlinevirtual
update_location(const SDL_Rect &)gui::widgetinlineprotectedvirtual
widget(const bool auto_join=true)gui::widgetprotected
width() constgui::widget
~common_palette()editor::common_paletteinlinevirtual
~sdl_handler()events::sdl_handlerprotectedvirtual
~top_level_drawable()gui2::top_level_drawableprotectedvirtual
~widget()gui::widgetprotectedvirtual