activate() | gui2::event::sdl_event_handler | private |
button_down(const SDL_Event &event) | gui2::event::sdl_event_handler | private |
capture_keyboard(dispatcher *dispatcher) | gui2::event::sdl_event_handler | friend |
close_window(const unsigned window_id) | gui2::event::sdl_event_handler | private |
connect(dispatcher *dispatcher) | gui2::event::sdl_event_handler | |
disconnect(dispatcher *dispatcher) | gui2::event::sdl_event_handler | |
dispatchers_ | gui2::event::sdl_event_handler | private |
get_dispatchers() | gui2::event::sdl_event_handler | inline |
gui2::is_in_dialog() | gui2::event::sdl_event_handler | friend |
handle_event(const SDL_Event &event) override | gui2::event::sdl_event_handler | virtual |
handle_window_event(const SDL_Event &event) override | gui2::event::sdl_event_handler | virtual |
handler_members() | events::sdl_handler | inlineprotectedvirtual |
has_joined() | events::sdl_handler | inlinevirtual |
has_joined_ | events::sdl_handler | private |
has_joined_global() | events::sdl_handler | inlinevirtual |
has_joined_global_ | events::sdl_handler | private |
hat_motion(const SDL_Event &event) | gui2::event::sdl_event_handler | private |
hotkey_pressed(const hotkey::hotkey_ptr &key) | gui2::event::sdl_event_handler | private |
join() | events::sdl_handler | virtual |
join(context &c) | events::sdl_handler | virtual |
join_global() | events::sdl_handler | virtual |
join_same(sdl_handler *parent) | events::sdl_handler | virtual |
key_down(const SDL_Event &event) | gui2::event::sdl_event_handler | private |
key_down(const SDL_Keycode key, const SDL_Keymod modifier, const std::string &unicode) | gui2::event::sdl_event_handler | private |
keyboard(const ui_event event) | gui2::event::sdl_event_handler | private |
keyboard_dispatcher() | gui2::event::sdl_event_handler | private |
keyboard_focus_ | gui2::event::sdl_event_handler | private |
leave() | events::sdl_handler | virtual |
leave_global() | events::sdl_handler | virtual |
mouse(const ui_event event, const point &position) | gui2::event::sdl_event_handler | private |
mouse_button_down(const point &position, const uint8_t button) | gui2::event::sdl_event_handler | private |
mouse_button_up(const point &position, const uint8_t button) | gui2::event::sdl_event_handler | private |
mouse_focus | gui2::event::sdl_event_handler | |
mouse_wheel(const point &position, int scrollx, int scrolly) | gui2::event::sdl_event_handler | private |
operator=(sdl_handler &&)=delete | events::sdl_handler | |
operator=(const sdl_handler &) | events::sdl_handler | protected |
process_event() | events::sdl_handler | inlinevirtual |
process_tooltip_string(int, int) | events::sdl_handler | inlinevirtual |
raw_event(const SDL_Event &event) | gui2::event::sdl_event_handler | private |
requires_event_focus(const SDL_Event *=nullptr) const | events::sdl_handler | inlinevirtual |
sdl_event_handler() | gui2::event::sdl_event_handler | |
sdl_handler(sdl_handler &&)=delete | events::sdl_handler | |
sdl_handler(const bool auto_join=true) | events::sdl_handler | protected |
sdl_handler(const sdl_handler &) | events::sdl_handler | protected |
text_editing(const std::string &unicode, int32_t start, int32_t len) | gui2::event::sdl_event_handler | private |
text_input(const std::string &unicode) | gui2::event::sdl_event_handler | private |
touch_down(const point &position) | gui2::event::sdl_event_handler | private |
touch_motion(const point &position, const point &distance) | gui2::event::sdl_event_handler | private |
touch_multi_gesture(const point ¢er, float dTheta, float dDist, uint8_t numFingers) | gui2::event::sdl_event_handler | private |
touch_up(const point &position) | gui2::event::sdl_event_handler | private |
video_resize(const point &new_size) | gui2::event::sdl_event_handler | private |
~sdl_event_handler() | gui2::event::sdl_event_handler | |
~sdl_handler() | events::sdl_handler | protectedvirtual |