The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Private Member Functions | Private Attributes | List of all members
ng::user_map Class Reference

#include <create_engine.hpp>

Inheritance diagram for ng::user_map:

Public Member Functions

 user_map (const config &data, const std::string &name, gamemap *map)
 
void set_metadata ()
 
std::string id () const
 For user maps, the id and name are the same. More...
 
std::string name () const
 
std::string description () const
 
- Public Member Functions inherited from ng::scenario
 scenario (const config &data)
 
bool can_launch_game () const
 
int num_players () const
 
std::string map_size () const
 
bool player_count_filter (int player_count) const
 
- Public Member Functions inherited from ng::level
 level (const config &data)
 
virtual ~level ()=default
 
virtual std::string icon () const
 
virtual bool allow_era_choice () const
 
void set_data (const config &data)
 
const configdata () const
 
configdata ()
 

Private Member Functions

 user_map (const user_map &)=delete
 
user_mapoperator= (const user_map &)=delete
 

Private Attributes

std::string name_
 

Additional Inherited Members

- Protected Member Functions inherited from ng::scenario
void set_sides ()
 
- Protected Attributes inherited from ng::scenario
std::unique_ptr< gamemapmap_
 
std::string map_hash_
 
- Protected Attributes inherited from ng::level
config data_
 

Detailed Description

Definition at line 154 of file create_engine.hpp.

Constructor & Destructor Documentation

◆ user_map() [1/2]

ng::user_map::user_map ( const config data,
const std::string &  name,
gamemap map 
)

Definition at line 127 of file create_engine.cpp.

References ng::scenario::map_, and set_metadata().

◆ user_map() [2/2]

ng::user_map::user_map ( const user_map )
privatedelete

Member Function Documentation

◆ description()

std::string ng::user_map::description ( ) const
virtual

Reimplemented from ng::level.

Definition at line 143 of file create_engine.cpp.

References _(), and ng::level::data_.

◆ id()

std::string ng::user_map::id ( ) const
inlinevirtual

For user maps, the id and name are the same.

Reimplemented from ng::level.

Definition at line 162 of file create_engine.hpp.

References name_.

◆ name()

std::string ng::user_map::name ( ) const
inlinevirtual

Reimplemented from ng::level.

Definition at line 167 of file create_engine.hpp.

References name_.

◆ operator=()

user_map& ng::user_map::operator= ( const user_map )
privatedelete

◆ set_metadata()

void ng::user_map::set_metadata ( )
virtual

Reimplemented from ng::scenario.

Definition at line 138 of file create_engine.cpp.

References ng::scenario::set_sides().

Referenced by user_map().

Member Data Documentation

◆ name_

std::string ng::user_map::name_
private

Definition at line 178 of file create_engine.hpp.

Referenced by id(), and name().


The documentation for this class was generated from the following files: