The Battle for Wesnoth  1.19.0-dev
test_connect_engine Member List

This is the complete list of members for test_connect_engine, including all inherited members.

can_start_game() constng::connect_engine
connect_engine(saved_game &state, const bool first_scenario, mp_game_metadata *metadata)ng::connect_engine
connect_engine(const connect_engine &)=deleteng::connect_engineprivate
connected_users() constng::connect_engine
connected_users_rw()ng::connect_engineprivate
current_config()ng::connect_engine
default_controller_ng::connect_engineprivate
era_factions_ng::connect_engineprivate
find_user_side_index_by_id(const std::string &id) constng::connect_engine
first_scenario() constng::connect_engineinline
first_scenario_ng::connect_engineprivate
force_lock_settings() constng::connect_engineinline
force_lock_settings_ng::connect_engineprivate
import_user(const std::string &name, const bool observer, int side_taken=-1)ng::connect_engine
import_user(const config &data, const bool observer, int side_taken=-1)ng::connect_engine
leave_game()ng::connect_engine
level() constng::connect_engineinline
level_ng::connect_engineprivate
load_previous_sides_users()ng::connect_engineprivate
mp_metadata_ng::connect_engineprivate
operator=(const connect_engine &)=deleteng::connect_engineprivate
params() constng::connect_engineinline
params_ng::connect_engineprivate
process_network_data(const config &data)ng::connect_engine
save_reserved_sides_information()ng::connect_engineprivate
scenario()ng::connect_engineinline
send_level_data() constng::connect_engineprivate
side_engines()ng::connect_engineinline
side_engines_ng::connect_engineprivate
sides_available() constng::connect_engine
start_game()ng::connect_engine
start_game_commandline(const commandline_options &cmdline_opts, const game_config_view &game_config)ng::connect_engine
state_ng::connect_engineprivate
team_data() constng::connect_engineinline
team_data_ng::connect_engineprivate
test_connect_engine(saved_game &gamestate)test_connect_engineinline
update_and_send_diff()ng::connect_engine
update_level()ng::connect_engine
update_side_controller_options()ng::connect_engineprivate