Go to the source code of this file.
Classes | |
struct | editor::editor_map_operation_exception |
struct | editor::editor_map_integrity_error |
struct | editor::editor_map_load_exception |
struct | editor::editor_map_save_exception |
class | editor::editor_map |
This class adds extra editor-specific functionality to a normal gamemap. More... | |
Namespaces | |
editor | |
Manage the empty-palette in the editor. | |
Functions | |
editor_map_load_exception | editor::wrap_exc (const char *type, const std::string &e_msg, const std::string &filename) |
Exception wrapping utility. More... | |