void show(gui::TEXTBOX_MODE mode, const std::string &label, const std::string &check_label, bool checked, game_display &gui)
void memorize_command(const std::string &command)
const std::unique_ptr< gui::textbox > & box() const
std::string label_string_
TEXTBOX_MODE mode() const
void update_location(game_display &gui)
void tab(const std::set< std::string > &dictionary)
std::unique_ptr< gui::button > check_
const std::unique_ptr< gui::button > & check() const
std::vector< std::string > command_history_
const std::vector< std::string > & command_history() const
std::unique_ptr< gui::textbox > box_