#include "sdl/input.hpp"#include "sdl/point.hpp"#include "video.hpp"#include <SDL2/SDL_mouse.h>#include <SDL2/SDL_keyboard.h>Go to the source code of this file.
Namespaces | |
| sdl | |
Functions | |
| uint32_t | sdl::get_mouse_state (int *x, int *y) |
| A wrapper for SDL_GetMouseState that gives coordinates in draw space. More... | |
| uint32_t | sdl::get_mouse_button_mask () |
| Returns the current mouse button mask. More... | |
| point | sdl::get_mouse_location () |
| Returns the current mouse location in draw space. More... | |
| unsigned | sdl::get_mods () |
| Returns a bitmask of active modifier keys (ctrl, shift, alt, gui). More... | |