The Battle for Wesnoth  1.17.4+dev
Namespaces | Functions
input.cpp File Reference
#include "sdl/input.hpp"
#include "sdl/point.hpp"
#include <SDL2/SDL_mouse.h>
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uint32_t sdl::get_mouse_state (int *x, int *y)
 A wrapper for SDL_GetMouseState that gives coordinates in draw space. More...
uint32_t sdl::get_mouse_button_mask ()
 Returns the current mouse button mask. More...
SDL_Point sdl::get_mouse_location ()
 Returns the currnet mouse location in draw space. More...
void sdl::update_input_dimensions (int draw_width, int draw_height, int input_width, int input_height)
 Update the cached drawing area and input area sizes. More...
void sdl::update_input_dimensions (SDL_Point draw_size, SDL_Point input_size)