#include "config.hpp"
#include "game_initialization/lobby_data.hpp"
#include <boost/dynamic_bitset.hpp>
Go to the source code of this file.
Classes | |
class | mp::lobby_info |
This class represents the collective information the client has about the players and games on the server. More... | |
Namespaces | |
mp | |
Main entry points of multiplayer mode. | |
Enumerations | |
enum class | mp::notify_mode { mp::none , mp::message , mp::message_other_window , mp::server_message , mp::own_nick , mp::friend_message , mp::whisper , mp::whisper_other_window , mp::lobby_join , mp::lobby_quit , mp::game_created } |
Functions | |
void | mp::do_notify (notify_mode mode, const std::string &sender, const std::string &message) |