The Battle for Wesnoth  1.15.12+dev
Classes | Namespaces | Enumerations | Functions
lobby_info.hpp File Reference
#include "config.hpp"
#include "game_initialization/lobby_data.hpp"
#include <boost/dynamic_bitset.hpp>
#include <memory>
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Classes

class  mp::lobby_info
 This class represents the collective information the client has about the players and games on the server. More...
 
class  mp::chat_info
 

Namespaces

 mp
 Main entry points of multiplayer mode.
 

Enumerations

enum  mp::notify_mode {
  mp::NOTIFY_NONE, mp::NOTIFY_MESSAGE, mp::NOTIFY_MESSAGE_OTHER_WINDOW, mp::NOTIFY_SERVER_MESSAGE,
  mp::NOTIFY_OWN_NICK, mp::NOTIFY_FRIEND_MESSAGE, mp::NOTIFY_WHISPER, mp::NOTIFY_WHISPER_OTHER_WINDOW,
  mp::NOTIFY_LOBBY_JOIN, mp::NOTIFY_LOBBY_QUIT, mp::NOTIFY_GAME_CREATED
}
 

Functions

void mp::do_notify (notify_mode mode, const std::string &sender, const std::string &message)