#include <string>Go to the source code of this file.
Functions | |
| std::string | random_generate_map (const std::string &parms, const config &cfg, const config *vars=nullptr) |
| config | random_generate_scenario (const std::string &parms, const config &cfg, const config *vars=nullptr) |
| map_generator * | create_map_generator (const std::string &name, const config &cfg, const config *vars=nullptr) |
| map_generator* create_map_generator | ( | const std::string & | name, |
| const config & | cfg, | ||
| const config * | vars = nullptr |
||
| ) |
Definition at line 28 of file map_create.cpp.
Referenced by ng::random_map::create_map_generator(), editor::context_manager::init_map_generators(), random_generate_map(), and random_generate_scenario().
| std::string random_generate_map | ( | const std::string & | parms, |
| const config & | cfg, | ||
| const config * | vars = nullptr |
||
| ) |
Definition at line 44 of file map_create.cpp.
References cfg, create_map_generator(), and randomness::generator.
Referenced by saved_game::expand_random_scenario().
| config random_generate_scenario | ( | const std::string & | parms, |
| const config & | cfg, | ||
| const config * | vars = nullptr |
||
| ) |
Definition at line 56 of file map_create.cpp.
References cfg, create_map_generator(), and randomness::generator.
Referenced by saved_game::expand_random_scenario().