#include "editor/map/editor_map.hpp"
Go to the source code of this file.
Classes | |
struct | editor::tile_info |
This represents a tile along with information about it, namely the terrain, possibly other information. More... | |
class | editor::map_fragment |
A map fragment – a collection of locations and information abut them. More... | |
Namespaces | |
editor | |
Manage the empty-palette in the editor. | |