#include "editor/map/editor_map.hpp"Go to the source code of this file.
| Classes | |
| struct | editor::tile_info | 
| This represents a tile along with information about it, namely the terrain, possibly other information.  More... | |
| class | editor::map_fragment | 
| A map fragment – a collection of locations and information abut them.  More... | |
| Namespaces | |
| editor | |
| Manage the empty-palette in the editor. | |