General settings and defaults for scenarios. More...
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Namespaces | |
settings | |
Contains the general settings which have a default. | |
Functions | |
int | settings::get_turns (const std::string &value) |
Gets the number of turns. More... | |
int | settings::get_village_gold (const std::string &value, const game_classification *classification=nullptr) |
Gets the village gold. More... | |
int | settings::get_village_support (const std::string &value) |
Gets the village unit level support. More... | |
int | settings::get_xp_modifier (const std::string &value) |
Gets the xp modifier. More... | |
Variables | |
const int | settings::turns_min = 1 |
minimum number of turns More... | |
const int | settings::turns_max = 100 |
maximum number of turns More... | |
const int | settings::turns_default = 100 |
default number of turns More... | |
const int | settings::turns_step = 1 |
slider step size for turns More... | |
General settings and defaults for scenarios.
Definition in file map_settings.hpp.