The Battle for Wesnoth  1.19.2+dev
Classes | Namespaces
mp_staging.hpp File Reference
#include "game_initialization/connect_engine.hpp"
#include "gui/dialogs/modal_dialog.hpp"
#include "gui/dialogs/multiplayer/plugin_executor.hpp"
Include dependency graph for mp_staging.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.


class  gui2::dialogs::mp_staging


 A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.
 Generic file dialog.