The Battle for Wesnoth  1.19.0-dev
Functions
lua_team Namespace Reference

This namespace contains bindings for lua to hold a pointer to a team, and to access and modify it. More...

Functions

std::string register_metatable (lua_State *L)
 

Detailed Description

This namespace contains bindings for lua to hold a pointer to a team, and to access and modify it.

Function Documentation

◆ register_metatable()

std::string lua_team::register_metatable ( lua_State *  L)

Definition at line 305 of file lua_team.cpp.

Referenced by game_lua_kernel::game_lua_kernel().