The Battle for Wesnoth
1.19.7+dev
gui
dialogs
editor
new_map.cpp
Go to the documentation of this file.
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/*
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Copyright (C) 2008 - 2024
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by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#define GETTEXT_DOMAIN "wesnoth-editor"
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#include "
gui/dialogs/editor/new_map.hpp
"
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namespace
gui2::dialogs
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{
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REGISTER_DIALOG
(editor_new_map)
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editor_new_map
::
editor_new_map
(const
t_string
& title,
int
& width,
int
& height)
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:
modal_dialog
(window_id())
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{
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register_label(
"title"
,
true
, title);
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register_integer(
"width"
,
true
, width);
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register_integer(
"height"
,
true
, height);
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}
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}
// namespace dialogs
gui2::dialogs::editor_new_map
Definition:
new_map.hpp:26
gui2::dialogs::modal_dialog
Abstract base class for all modal dialogs.
Definition:
modal_dialog.hpp:146
t_string
Definition:
tstring.hpp:131
gui2::dialogs
Definition:
achievements_dialog.cpp:36
gui2::dialogs::REGISTER_DIALOG
REGISTER_DIALOG(editor_edit_unit)
new_map.hpp
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