A config object defines a single node in a WML file, with access to child nodes.
std::list< config > data_front_
std::list< config > data_
std::function< bool(config &)> source_type
config::all_children_iterator next_
playturn_network_adapter(source_type source)
source_type network_reader_
~playturn_network_adapter()
void push_front(config &&cfg)
void set_source(source_type source)
unsigned int next_command_num_
static source_type get_source_from_config(config &src)
Definitions for the interface to Wesnoth Markup Language (WML).
rect dst
Location on the final composed sheet.
rect src
Non-transparent portion of the surface to compose.