#include "resources.hpp"
Go to the source code of this file.
Namespaces | |
resources | |
Variables | |
game_board * | resources::gameboard = nullptr |
play_controller * | resources::controller = nullptr |
game_data * | resources::gamedata = nullptr |
filter_context * | resources::filter_con = nullptr |
game_events::manager * | resources::game_events = nullptr |
game_lua_kernel * | resources::lua_kernel = nullptr |
persist_manager * | resources::persist = nullptr |
soundsource::manager * | resources::soundsources = nullptr |
replay * | resources::recorder = nullptr |
::tod_manager * | resources::tod_manager = nullptr |
fake_unit_manager * | resources::fake_units = nullptr |
pathfind::manager * | resources::tunnels = nullptr |
actions::undo_list * | resources::undo_stack = nullptr |
std::shared_ptr< wb::manager > | resources::whiteboard = std::shared_ptr<wb::manager>() |
game_classification * | resources::classification = nullptr |
bool | resources::simulation_ = false |