#include "resources.hpp"Go to the source code of this file.
Namespaces | |
| resources | |
Variables | |
| game_board * | resources::gameboard = nullptr |
| play_controller * | resources::controller = nullptr |
| game_data * | resources::gamedata = nullptr |
| filter_context * | resources::filter_con = nullptr |
| game_events::manager * | resources::game_events = nullptr |
| game_lua_kernel * | resources::lua_kernel = nullptr |
| persist_manager * | resources::persist = nullptr |
| soundsource::manager * | resources::soundsources = nullptr |
| replay * | resources::recorder = nullptr |
| ::tod_manager * | resources::tod_manager = nullptr |
| fake_unit_manager * | resources::fake_units = nullptr |
| pathfind::manager * | resources::tunnels = nullptr |
| actions::undo_list * | resources::undo_stack = nullptr |
| std::shared_ptr< wb::manager > | resources::whiteboard = std::shared_ptr<wb::manager>() |
| game_classification * | resources::classification = nullptr |
| bool | resources::simulation = false |