The Battle for Wesnoth  1.17.4+dev
saved_game_mode.hpp
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1 /*
2  Copyright (C) 2008 - 2022
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
17 #include <array>
18 
19 #include "enum_base.hpp"
20 
22 {
23  static constexpr const char* const no = "no";
24  static constexpr const char* const midgame = "midgame";
25  static constexpr const char* const scenaro_start = "scenaro_start";
26 
27  ENUM_AND_ARRAY(no, midgame, scenaro_start)
28 };
static constexpr const char *const no
static constexpr const char *const midgame
#define ENUM_AND_ARRAY(...)
Definition: enum_base.hpp:85
The base template for associating string values with enum values.
Definition: enum_base.hpp:30
static constexpr const char *const scenaro_start