21 static constexpr
const char*
const none =
"null";
22 static constexpr
const char*
const human =
"human";
23 static constexpr
const char*
const ai =
"ai";
24 static constexpr
const char*
const reserved =
"reserved";
#define ENUM_AND_ARRAY(...)
A small explanation about what's going on here: Each action has access to two game_info objects First...
static constexpr const char *const none
static constexpr const char *const human
static constexpr const char *const reserved
The base template for associating string values with enum values.