The Battle for Wesnoth  1.15.12+dev
singleplayer.hpp
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1 /*
2  Copyright (C) 2014 - 2018 by Nathan Walker <nathan.b.walker@vanderbilt.edu>
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
18 class saved_game;
19 
20 namespace ng
21 {
22 class create_engine;
23 }
24 
25 namespace sp
26 {
28 
29 bool configure_campaign(saved_game& state, ng::create_engine& create_eng);
30 
31 } // end namespace sp
std::string jump_to(const unsigned pos)
Definition: help_impl.hpp:387
bool select_campaign(saved_game &state, jump_to_campaign_info jump_to_campaign)
bool configure_campaign(saved_game &state, ng::create_engine &create_eng)