The Battle for Wesnoth  1.17.0-dev
singleplayer.hpp
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1 /*
2  Copyright (C) 2014 - 2021
3  by Nathan Walker <nathan.b.walker@vanderbilt.edu>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
19 class saved_game;
20 
21 namespace ng
22 {
23 class create_engine;
24 }
25 
26 namespace sp
27 {
29 
30 bool configure_campaign(saved_game& state, ng::create_engine& create_eng);
31 
32 } // end namespace sp
std::string jump_to(const unsigned pos)
Definition: help_impl.hpp:388
bool select_campaign(saved_game &state, jump_to_campaign_info jump_to_campaign)
bool configure_campaign(saved_game &state, ng::create_engine &create_eng)