#include <campaign_type.hpp>
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| static constexpr const char *const | scenario = "scenario" |
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| static constexpr const char *const | multiplayer = "multiplayer" |
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| static constexpr const char *const | test = "test" |
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| static constexpr const char *const | tutorial = "tutorial" |
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Definition at line 19 of file campaign_type.hpp.
◆ multiplayer
| constexpr const char* const campaign_type_defines::multiplayer = "multiplayer" |
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staticconstexpr |
◆ scenario
| constexpr const char* const campaign_type_defines::scenario = "scenario" |
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staticconstexpr |
◆ test
| constexpr const char* const campaign_type_defines::test = "test" |
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staticconstexpr |
◆ tutorial
| constexpr const char* const campaign_type_defines::tutorial = "tutorial" |
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staticconstexpr |
The documentation for this struct was generated from the following file: