#include <map.hpp>
Public Member Functions | |
overlay_rule () | |
Public Attributes | |
t_translation::ter_list | old_ |
t_translation::ter_list | new_ |
terrain_type_data::merge_mode | mode_ |
utils::optional< t_translation::terrain_code > | terrain_ |
bool | use_old_ |
bool | replace_if_failed_ |
terrain_type_data::merge_mode gamemap_base::overlay_rule::mode_ |
Definition at line 115 of file map.hpp.
Referenced by gamemap_base::overlay().
t_translation::ter_list gamemap_base::overlay_rule::new_ |
t_translation::ter_list gamemap_base::overlay_rule::old_ |
bool gamemap_base::overlay_rule::replace_if_failed_ |
Definition at line 118 of file map.hpp.
Referenced by gamemap_base::overlay().
utils::optional<t_translation::terrain_code> gamemap_base::overlay_rule::terrain_ |
Definition at line 116 of file map.hpp.
Referenced by gamemap_base::overlay().
bool gamemap_base::overlay_rule::use_old_ |
Definition at line 117 of file map.hpp.
Referenced by gamemap_base::overlay().