#include <level_type.hpp>
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static constexpr const char *const | scenario = "scenario" |
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static constexpr const char *const | user_map = "user_map" |
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static constexpr const char *const | user_scenario = "user_scenario" |
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static constexpr const char *const | random_map = "random_map" |
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static constexpr const char *const | campaign = "campaign" |
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static constexpr const char *const | sp_campaign = "sp_campaign" |
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Definition at line 19 of file level_type.hpp.
◆ campaign
constexpr const char* const level_type_defines::campaign = "campaign" |
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staticconstexpr |
◆ random_map
constexpr const char* const level_type_defines::random_map = "random_map" |
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staticconstexpr |
◆ scenario
constexpr const char* const level_type_defines::scenario = "scenario" |
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staticconstexpr |
◆ sp_campaign
constexpr const char* const level_type_defines::sp_campaign = "sp_campaign" |
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staticconstexpr |
◆ user_map
constexpr const char* const level_type_defines::user_map = "user_map" |
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staticconstexpr |
◆ user_scenario
constexpr const char* const level_type_defines::user_scenario = "user_scenario" |
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staticconstexpr |
The documentation for this struct was generated from the following file: